Monday, September 12, 2011
Saturday, September 10, 2011
Final Post as Axazia
Well, I sold my character. For roughly twice her worth. I got called an idiot and a scammer in my sell thread (here), yet I got almost double the appraisal price. So, yeah, Im a pretty hardcore idiot, right?
Yeah, I sold her with 1-5 slaves and 6-9 slots with 5% implants in a jump clone. Yeah, she can fly Amarr cruisers, including the heavy and strategic ones, as well as Minmatar frigs and cruisers. And Battlecruisers for each of those two races. Dont forget that Im only 2 weeks from an Amarr freighter and can already fly an Orca as hauler or support. Speaking of support, not amazing, but decent leadership skills.
All in all, this is roughly 7-8 months worth of actual training that was watered down by being so generalized in a variety of skills and careers. She can mine with a Retriever, she can lead an ops with either an Orca or Legion, and she can manufacture ships. The downside to being able to do all this is that I get stomped compared to characters of the same age due to their mostly specialized training. This is the reason I decided to sell my character and start anew.
I know most of the rules of engagement. I just fly stupidly and have made many mistakes in my adventures. With this seed fund; I plan to fly more intelligently, focus and stay as close to my skill plan as possible, and make some profits along the way. I will definately be moving to Low Sec, with a small amount of assets this time, rather than everything I own. I have a bad habit of having dscan open constantly and spamming it midwarp while looking for targets.....Yet, Im in high sec space.
This will all change with my new blog that I will be announcing soon-ish. I say soonish because I just made this new character to be my main about two to three weeks ago. He's currently spec'd for a more general training skill plan to get the basic but required skills out of the way. Ive decided to train into corp management as well to have my own corp/alliance to assist me in starting my own wars or recieving them. Pluses and minuses to doing so, but thats a post for another time.
Anyhow, I leave you with the knowledge that tomorrow, the player you know as Axazia will be controled by another entity. A Goonswarm entity at that.
Yeah, I sold her with 1-5 slaves and 6-9 slots with 5% implants in a jump clone. Yeah, she can fly Amarr cruisers, including the heavy and strategic ones, as well as Minmatar frigs and cruisers. And Battlecruisers for each of those two races. Dont forget that Im only 2 weeks from an Amarr freighter and can already fly an Orca as hauler or support. Speaking of support, not amazing, but decent leadership skills.
All in all, this is roughly 7-8 months worth of actual training that was watered down by being so generalized in a variety of skills and careers. She can mine with a Retriever, she can lead an ops with either an Orca or Legion, and she can manufacture ships. The downside to being able to do all this is that I get stomped compared to characters of the same age due to their mostly specialized training. This is the reason I decided to sell my character and start anew.
I know most of the rules of engagement. I just fly stupidly and have made many mistakes in my adventures. With this seed fund; I plan to fly more intelligently, focus and stay as close to my skill plan as possible, and make some profits along the way. I will definately be moving to Low Sec, with a small amount of assets this time, rather than everything I own. I have a bad habit of having dscan open constantly and spamming it midwarp while looking for targets.....Yet, Im in high sec space.
This will all change with my new blog that I will be announcing soon-ish. I say soonish because I just made this new character to be my main about two to three weeks ago. He's currently spec'd for a more general training skill plan to get the basic but required skills out of the way. Ive decided to train into corp management as well to have my own corp/alliance to assist me in starting my own wars or recieving them. Pluses and minuses to doing so, but thats a post for another time.
Anyhow, I leave you with the knowledge that tomorrow, the player you know as Axazia will be controled by another entity. A Goonswarm entity at that.
Monday, September 5, 2011
War Retracted!
Well, wars are fun, until you start losing assets. Things like PoS's, ships, and most importantly, time. When you camp your opponent in their hq, they dont come out most the time. Your time is being wasted, mostly because your opponents arent even at the keyboard trying to play. Ships and modules are replaceable when you have some industrial backbone part of your corp supporting you. PoS and their modules, however, are a decent sized investment that is a hard nut to swallow sometimes.
All of these things happened to the Independant Miners Guild. Not really independant as they're part of an alliance, but w/e. Anyhow, after taking out several of their ships the other day, our leadership quietly orchestrated our pos siege. I say quietly because somewhere, someone in Ubuntu is a spy. Proven by switching from an insecure Vent server to a secured Mumble server, we were able to deny all of the blatant spies and now we only have the moles to dig out. We'll get you, but for now, Im talking about something else.
With our enemies morale lowered due to the stomping they recieved, they decided to have a 5-8 member fleet against a Tengu at the Akhragan gate. Im not sure what exactly happened, as I caught the tail end of it from warping in in my ship. I saw the Tengu jump through the gate, and with me landing at 100km, I cloaked up. Yes, I had a cloak on my ship because I was out'n'about in space. I hadnt used my dscan so I warped in blind. Why had I not known of the enemy fleet before, you ask?? Well, first, the Tengu pilot was in a channel by himself, so his yells for help fell on deaf ears. Second, I was the only one out in space at the time and I was not actively dscanning. I was just jumping around to see if anyone I had seen docked would undock.
On topic, the Tengu pilot made it back to the gate easily with about 50-60% shields left. As I cloaked, the enemy fleet warped out. They must have seen me and thought backup was coming shortly after. It wasnt, but they thought so, and docked up. Worked out for me, because I doubt I could have taken on the three drakes and harbinger along with whatever else they had by myself for long enough for the tengu pilot to jump back in to help. Not that it would have mattered, he wouldnt have known cuz he wasnt in the correct channel with everyone else. =P Ten minutes later, he was though once he realized wtf had happened.
Later on, we got our battleship fleet together to hit up our enemies PoS. Yes, we sieged a high sec PoS. Why do that, you say? A total waste of time, you say? Well, yes, yes it was. However, with the way their modules and defenses were setup, we just couldnt resist and decided to at the very least, incapacitate all of their defenses and reinforce their PoS. Plus, we're at war and we can. So we did. Being in high sec, we were hoping the pos didnt have any Strot to fuel their reinforcement and we could have destroyed it. We were'nt that lucky though and it seems they had it filled to the brim with Strot, because the reinforce timer was 1 day 17 hours. Damn those medium towers.
Today, when I logged in, I had a notification. Well, well, what is it, I say to myself? Opening the letter, it boldly declares that the "Guild has retracted their War Declaration on Ubuntu Inc." Well, thats fantastic. 24 hours until the war is over, several hours less than what we need to blow up their PoS. Im glad we won this war, but Im sad they gave up when they took a small amount of damage to their assets. Oh well, maybe Ubuntu leadership will see fit to continue this war.
I, for one, hope they do decide to do so.
All of these things happened to the Independant Miners Guild. Not really independant as they're part of an alliance, but w/e. Anyhow, after taking out several of their ships the other day, our leadership quietly orchestrated our pos siege. I say quietly because somewhere, someone in Ubuntu is a spy. Proven by switching from an insecure Vent server to a secured Mumble server, we were able to deny all of the blatant spies and now we only have the moles to dig out. We'll get you, but for now, Im talking about something else.
With our enemies morale lowered due to the stomping they recieved, they decided to have a 5-8 member fleet against a Tengu at the Akhragan gate. Im not sure what exactly happened, as I caught the tail end of it from warping in in my ship. I saw the Tengu jump through the gate, and with me landing at 100km, I cloaked up. Yes, I had a cloak on my ship because I was out'n'about in space. I hadnt used my dscan so I warped in blind. Why had I not known of the enemy fleet before, you ask?? Well, first, the Tengu pilot was in a channel by himself, so his yells for help fell on deaf ears. Second, I was the only one out in space at the time and I was not actively dscanning. I was just jumping around to see if anyone I had seen docked would undock.
On topic, the Tengu pilot made it back to the gate easily with about 50-60% shields left. As I cloaked, the enemy fleet warped out. They must have seen me and thought backup was coming shortly after. It wasnt, but they thought so, and docked up. Worked out for me, because I doubt I could have taken on the three drakes and harbinger along with whatever else they had by myself for long enough for the tengu pilot to jump back in to help. Not that it would have mattered, he wouldnt have known cuz he wasnt in the correct channel with everyone else. =P Ten minutes later, he was though once he realized wtf had happened.
Later on, we got our battleship fleet together to hit up our enemies PoS. Yes, we sieged a high sec PoS. Why do that, you say? A total waste of time, you say? Well, yes, yes it was. However, with the way their modules and defenses were setup, we just couldnt resist and decided to at the very least, incapacitate all of their defenses and reinforce their PoS. Plus, we're at war and we can. So we did. Being in high sec, we were hoping the pos didnt have any Strot to fuel their reinforcement and we could have destroyed it. We were'nt that lucky though and it seems they had it filled to the brim with Strot, because the reinforce timer was 1 day 17 hours. Damn those medium towers.
Today, when I logged in, I had a notification. Well, well, what is it, I say to myself? Opening the letter, it boldly declares that the "Guild has retracted their War Declaration on Ubuntu Inc." Well, thats fantastic. 24 hours until the war is over, several hours less than what we need to blow up their PoS. Im glad we won this war, but Im sad they gave up when they took a small amount of damage to their assets. Oh well, maybe Ubuntu leadership will see fit to continue this war.
I, for one, hope they do decide to do so.
Sunday, September 4, 2011
New Things for Ubuntu
Some of my corpmates have gotten riled up about me posting so soon after a battle (for both times that I have) and so Ive been asked to limit the amount of details or wait a week or two afterwards for the politics to work themselves out. I offered a compromise of giving me some of the politics info for delaying my posts. Well, Im posting today with one bit of info that has nothing to do with politics and is more of a guide for my corpmembers to figure out a few new shiny things. As with every new software available, there are bugs, and I will explain work arounds as I get to them.
First, as most members probally have a bookmark for, you will load up our home page (http://ubuntu.truthonly.com/) From here, you will either register or login if you already have. Scrolling to the bottom of the screen, you will see a few links; click portal. The rest, we'll get to later. Personally, I prefer this bar of links at the top of the screen for conveniance due to me using most of them frequently and in quick succession to get quick updates.
Anyhow, this portal link will take you to the core of info about our members and how our corp is run. You have several links off to the left and on the right you will see a chart of the top 10 sponsors in Ubuntu. Sponsoring is required to complete the "Quests", or training, for the corporation to succeed in both PvP and PvE. Things like bumping, fitting, how to use and get jump clones, aquiring the corp standard overview settings, ect. Its not required, but strongly reccomended you complete these. I hate Minmatar ships and have been slacking on getting the Amarr version for bumping, so Im currently stuck on that quest =P
I reccomend doing several Quests in the scholarship section, completing as much of the initiation section as you can, up to the ceremony, which is done in groups. Another quest that should be done quickly, is th toolkit quest. With this sponsorship, you will aquire all the tools needed for fleets (like vent, mumble, ts3), soloing, learning fits, and setting yourself up with a plan to train skills. That last part is important as alot of new players train skills for things they may not enjoy, eventually letting the SP go to waste and not being used. Getting a sponsor is pretty simple: Ask in corp chat for someone to check that you have added the correct info, have them take 10-15 mins to train you the basics of each quest, and then they will sponsor you once they are happy you have learned the training to a competent level. Afterwards, you can sponsor other corpmates for the same training, giving you practice as well. And we all know practice makes perfect!
Once you've completed the toolkit quest, you will need to go through a couple security features that have been implemented recently. The first of which is the "Voice Comms" security pass. Ill go into the different layers of our security system at a later point when the kinks get worked out. Once on the Voice Comms page, you will scroll down and hit the button for "Request More Access". For now, you will want to choose Level 3. This is one of those bugs. Level 3 is for allies of our corp, but level 4+ doesnt recognize us as members yet. But I digress, send your request, which will show up in the "Whispers" subsection of the forums. This allows all corpmembers to see who is progressing with security status and assist in noticing weird and spy like activity. Cuz we'z h8 dem spais!
Once your security status has been processed, you will now have a list of access tokens. Just follow the steps. For me, the instructions were in the middle of two sets of tokens. I tried the bottom part as it was in the order of instructions, however, I must have missed a line and the tokens didntwork for me at first in Mumble. I tried the top list, which was more organized and readable. This set working, I was able to jump into a secure channel on Mumble. Go me! And go you; if you followed the instructions right!
For the last part of my post, Ill go through the different levels of Security. There are seven, kinda like the seven gates of Hell or something. I dunno. Anyhow, without further ado, the security levels!
Level 1: This is for guests of our corp. Like all the newbs that we invite to our lobby channel, who are interested in joining Ubuntu. This is for them to talk to us on voice.
Level 2: This security rating is for blues outside of Alliance or corp. Id like to keep these to a minimum, but Im not da boss =P
Level 3: Allies. If you are in our Alliance, you get this standing. Feel special.
Level 4: This is for corp members who have joined but not yet completed the initiation quests. Yes, we trust you more than we trust alliance members. Feel more special.
Level 5: Full members of Ubuntu get this security status. Full members have completed the Initiation quests. Go us!
Level 6: This status is for our full members who have completed our low/null sec training and are ready for deployment to these areas. Eventually, we'd like all full members to have this standing. Which may need a change of security levels at that point =P
Level 7: This is reserved for the leaders and directors of Ubuntu. They are not special. They are sheep and we follow them as wolves do.
I have also taken the liberty to create some Ubuntu Corp killboards HERE. Because I didnt like the battleclinic ones we were using previously.
And thats all, folks! For now anyways.
First, as most members probally have a bookmark for, you will load up our home page (http://ubuntu.truthonly.com/) From here, you will either register or login if you already have. Scrolling to the bottom of the screen, you will see a few links; click portal. The rest, we'll get to later. Personally, I prefer this bar of links at the top of the screen for conveniance due to me using most of them frequently and in quick succession to get quick updates.
Anyhow, this portal link will take you to the core of info about our members and how our corp is run. You have several links off to the left and on the right you will see a chart of the top 10 sponsors in Ubuntu. Sponsoring is required to complete the "Quests", or training, for the corporation to succeed in both PvP and PvE. Things like bumping, fitting, how to use and get jump clones, aquiring the corp standard overview settings, ect. Its not required, but strongly reccomended you complete these. I hate Minmatar ships and have been slacking on getting the Amarr version for bumping, so Im currently stuck on that quest =P
I reccomend doing several Quests in the scholarship section, completing as much of the initiation section as you can, up to the ceremony, which is done in groups. Another quest that should be done quickly, is th toolkit quest. With this sponsorship, you will aquire all the tools needed for fleets (like vent, mumble, ts3), soloing, learning fits, and setting yourself up with a plan to train skills. That last part is important as alot of new players train skills for things they may not enjoy, eventually letting the SP go to waste and not being used. Getting a sponsor is pretty simple: Ask in corp chat for someone to check that you have added the correct info, have them take 10-15 mins to train you the basics of each quest, and then they will sponsor you once they are happy you have learned the training to a competent level. Afterwards, you can sponsor other corpmates for the same training, giving you practice as well. And we all know practice makes perfect!
Once you've completed the toolkit quest, you will need to go through a couple security features that have been implemented recently. The first of which is the "Voice Comms" security pass. Ill go into the different layers of our security system at a later point when the kinks get worked out. Once on the Voice Comms page, you will scroll down and hit the button for "Request More Access". For now, you will want to choose Level 3. This is one of those bugs. Level 3 is for allies of our corp, but level 4+ doesnt recognize us as members yet. But I digress, send your request, which will show up in the "Whispers" subsection of the forums. This allows all corpmembers to see who is progressing with security status and assist in noticing weird and spy like activity. Cuz we'z h8 dem spais!
Once your security status has been processed, you will now have a list of access tokens. Just follow the steps. For me, the instructions were in the middle of two sets of tokens. I tried the bottom part as it was in the order of instructions, however, I must have missed a line and the tokens didntwork for me at first in Mumble. I tried the top list, which was more organized and readable. This set working, I was able to jump into a secure channel on Mumble. Go me! And go you; if you followed the instructions right!
For the last part of my post, Ill go through the different levels of Security. There are seven, kinda like the seven gates of Hell or something. I dunno. Anyhow, without further ado, the security levels!
Level 1: This is for guests of our corp. Like all the newbs that we invite to our lobby channel, who are interested in joining Ubuntu. This is for them to talk to us on voice.
Level 2: This security rating is for blues outside of Alliance or corp. Id like to keep these to a minimum, but Im not da boss =P
Level 3: Allies. If you are in our Alliance, you get this standing. Feel special.
Level 4: This is for corp members who have joined but not yet completed the initiation quests. Yes, we trust you more than we trust alliance members. Feel more special.
Level 5: Full members of Ubuntu get this security status. Full members have completed the Initiation quests. Go us!
Level 6: This status is for our full members who have completed our low/null sec training and are ready for deployment to these areas. Eventually, we'd like all full members to have this standing. Which may need a change of security levels at that point =P
Level 7: This is reserved for the leaders and directors of Ubuntu. They are not special. They are sheep and we follow them as wolves do.
I have also taken the liberty to create some Ubuntu Corp killboards HERE. Because I didnt like the battleclinic ones we were using previously.
And thats all, folks! For now anyways.
Saturday, September 3, 2011
First Skirmish
Logging in today, hoping for some action outside of a 1v1 and station games. My wish came true after a lil while setting up and waiting for others to get their things situated. Here's how it rolled out:
I log in, with HQ camped by several enemies, join the fleet advert and briefed on which to target first. Undocking, we all focus targets. I overheat my guns while targeting and start unleashing torrents of pulsing blasts of laser plasma. We went for the Raven first, but I was able to lock up some other ships at the same time, so I tossed drones out on them. Watching this Ravens hp deplete quickly thanks to overheating guns, he soon popped. Along with some others and I tried to grab the pods, which wasnt happening with my large ships locking speed.
Anyhow, Raven popped, I switched to the Thrasher, wiping out his shields in one hit. Taking out his armor with the help of the rest of the fleet, I then switched to the Caracal which popped so quick, I dont think I got any hits in. There was an Arbitrator, which was escaping quickly at the sight of his friends and corpmates getting blasted to peices. Cant blame him tbh, it was caranage. We caught two of their pods throughout the battle, and we only lost one cruiser; which tbh, was due to a locking error and brought in Concorde.
While scooping loot and salvaging wrecks, a Slicer jumped in. Sadly, I missed out on this as I had docked up to repair my damaged mods. However, our rifter pilot caught the slicer and he very quickly blew up. His pod got caught fast, and we expedited his trip to the med bay. This entire skirmish happened quick. I mean quick. From my warp in to the end of the fight where I left to repair, it was only a 3-4 minutes. Alot faster than I expected a battle to be. I like fleet combat a lil bit more now!
The biggest kill in this skirmish was the Raven, at about 100mISK. Below is the killmail link and I hope to continue our fights in this way.
Raven
I log in, with HQ camped by several enemies, join the fleet advert and briefed on which to target first. Undocking, we all focus targets. I overheat my guns while targeting and start unleashing torrents of pulsing blasts of laser plasma. We went for the Raven first, but I was able to lock up some other ships at the same time, so I tossed drones out on them. Watching this Ravens hp deplete quickly thanks to overheating guns, he soon popped. Along with some others and I tried to grab the pods, which wasnt happening with my large ships locking speed.
Anyhow, Raven popped, I switched to the Thrasher, wiping out his shields in one hit. Taking out his armor with the help of the rest of the fleet, I then switched to the Caracal which popped so quick, I dont think I got any hits in. There was an Arbitrator, which was escaping quickly at the sight of his friends and corpmates getting blasted to peices. Cant blame him tbh, it was caranage. We caught two of their pods throughout the battle, and we only lost one cruiser; which tbh, was due to a locking error and brought in Concorde.
While scooping loot and salvaging wrecks, a Slicer jumped in. Sadly, I missed out on this as I had docked up to repair my damaged mods. However, our rifter pilot caught the slicer and he very quickly blew up. His pod got caught fast, and we expedited his trip to the med bay. This entire skirmish happened quick. I mean quick. From my warp in to the end of the fight where I left to repair, it was only a 3-4 minutes. Alot faster than I expected a battle to be. I like fleet combat a lil bit more now!
The biggest kill in this skirmish was the Raven, at about 100mISK. Below is the killmail link and I hope to continue our fights in this way.
Raven
Thursday, September 1, 2011
All is Fair in Love and War!
Yay, we're at war! A second corp dec'd us and that starts today also. Been continuing our ganking of random hulks, trying to focus on the IMG guys, but they been ganking ours back if they the get chance. So its kind of a war with them, just not official.
Ive found that war in high sec is similar to living in low or null. Gotta keep dscan up, gotta watch local for hostiles, ect. I also find that people using neutral toons are extremely annoying. Not only do they get the advantages that having a second person there for intel, they also get the fleet boosts if they have any leadership skills, making a solo engagement, not really a solo engagement.
As I connected to the pod network, other corpmembers were chasing down a target. Cpt Boomstick in a Taranis and his alt repper in an Oneiros. He's obivously looking for a fight, so I convo him and see what he actually wants. Turns out, he wants a good fight like me. We're both pretty hesitant though, due to being at war and our lack of trust in the other. So I mention in fleet chat that Im going to go 1v1 him. I get denied and told to wait a bit. Im waiting in station bs'ing with Cpt Boomstick as he's chasing down my corpmates, and warping off when the blackbird jumps in each time. No intel sharing from me and him sharing his locations, just the rapport building to keep a 1v1 open as an option.
Eventually, he gets caught. Dropping into hull, his alt repper jumps in, gets one cycle off, and warps out. I had got on grid to see this happen and was only 23 KM away from the alt when it warped in. I had him locked and had clicked my t2 warp disruptor just as he warped off grid. Damn that lag! Switching targets to Cpt Boomstick, he warped out before I finished locking. I didnt catch how far away or how fast he was moving from corpmates, so Im not sure how he got out of scram range. With this, his alt caught a timer, so he docked up and waited it out. While everyone else in fleet was getting situated to get the repper with a suicide gank as he undocked, I redocked and continued my conversation about a 1v1.
With Cpt Boomstick in an interceptor that likely had no tank, I asked what kind of ship he'd like to duel with. He didnt care, any ship up to bs. Offering Assault Frigs (because I was itching to try out my new vengeance fit) he claimed to need to jump over a few to get his ship. So, off he went. As he went on his way, I let the fleet know my plan of the 1v1. He was taking too long, so I asked if he had a BC nearby (also wanted to try out my new Harbinger fit). He did and we agreed to meet up in Ashab, but being so busy, we jumped over a couple to Oskashu or something.
This was a good fight for me, a costly one, but a good one. I engaed his Hurricane at planet 2, 20km out. He closed range quickly, and I saw he was using 425 AC's. Popping out our drones, his were obviously better being tech 2. Knowing I wouldnt be able to hit them, I sent my drones on the first one his. Not doing much, I turned them back to my main target. While doing this, I had switched back to my INMF crystals and forgotten to turn my lasers back on for a good 3-4 seconds. Fixing this issue, I ate through his shields pretty quick, but I was at about 80% armor. My cap booster kept using up its charges and turning off, so my inexperience with using them showed in this fight. I turned on my MWD trying to set range, and I did for a moment while it was running, but my stupid cap booster turned off again, causing me to eat through alot of my cap, down to 40%. I still was able to stay cap stable with all my modules going as long as the booster held out, but without it turning back on by itself, I had to keep paying attention to it; which diverted attention from keeping range and I fell back in under 3km. With his 425's doing mostly full damage at this point, I was getting low on armor while he was about 50-75%. Knowing this was a losing fight now, I aligned to a Celestial. Without looking to see which one I chose in the right click menu.
Well, It so happens that I chose to align to my current planet. So when my ship popped, with me spamming my warp out key, I didnt move. I figured it was my UI not responding as it does sometimes, so I had to click my celestial tab in the overview and click a new spot to warp to. Doing this made it so my opponent snatched my pod. Son of a bitch! Now its either ransom or lose my pod. So as soon as I saw that disruptor hit me, I asked if he'd ransom my pod or draw out the kill. Being that I honored our 1v1 by not having any corpmembers jump in (even though I had 3 nearby just in case he wanted to be tricky too), he chose to honor a ransom. I asked how much and he said 100 misk, of which I didnt have due to just buying a shiny new Providence earlier in the day.
Offering 50 misk instead, I got offered 90 as a final price. Well, thats a small price to pay to save one billion isk of implants, so I paid it, dropping my funds all the way down to 2 million isk. Yay for insurance, because that made it possible to pay the ransom. Whatever, good fights were had and we bs'd for a moment more before release of my pod was done and I warped to a gate and headed home.
I really enjoyed this fight more so than fighting in a frigate. The main reason is that it lasted long enough and wasnt at a frantic pace to make sure everything was done right and missing things that I wouldnt remember later. I was able to slow down and see my mistakes as I made them. I also do no like buffer tanking. Its nice to see those high resists and ehp, but it doesnt matter much if he can just slowly chip away at me faster than I can him. Ill be looking around for an active tanking harbinger soonish, and I think I will keep a neut instead of nos. I was able to drain him dry of cap and he claimed to be jumping back and forth from zero to barely enough to keep his modules running. So that made me happy, but with him using capless guns, it didnt matter much. I need to work on my module management and keep focus at the same time on keeping range.
All of my faction mods were gotten from LP, so those were a huge loss; and I build my own harbingers now, as long as I have minerals. So overall, this wasnt a huge loss for me, even though it may seem like it. Im sad I lost, but practice makes perfect. With the slower pace of the midrange ships compared to the small class of vessels, I think I will learn more by doing pvp in the bigger ships. Plus I enjoy them a tad bit more. Just in case though, Ive still got 5 vengeances ready to die.
Killmail
And remember: !!!!YOU CANNOT WARP TO A PLANET YOU ARE CURRENTLY AT, EVEN AT 500KM!!!!
Ive found that war in high sec is similar to living in low or null. Gotta keep dscan up, gotta watch local for hostiles, ect. I also find that people using neutral toons are extremely annoying. Not only do they get the advantages that having a second person there for intel, they also get the fleet boosts if they have any leadership skills, making a solo engagement, not really a solo engagement.
As I connected to the pod network, other corpmembers were chasing down a target. Cpt Boomstick in a Taranis and his alt repper in an Oneiros. He's obivously looking for a fight, so I convo him and see what he actually wants. Turns out, he wants a good fight like me. We're both pretty hesitant though, due to being at war and our lack of trust in the other. So I mention in fleet chat that Im going to go 1v1 him. I get denied and told to wait a bit. Im waiting in station bs'ing with Cpt Boomstick as he's chasing down my corpmates, and warping off when the blackbird jumps in each time. No intel sharing from me and him sharing his locations, just the rapport building to keep a 1v1 open as an option.
Eventually, he gets caught. Dropping into hull, his alt repper jumps in, gets one cycle off, and warps out. I had got on grid to see this happen and was only 23 KM away from the alt when it warped in. I had him locked and had clicked my t2 warp disruptor just as he warped off grid. Damn that lag! Switching targets to Cpt Boomstick, he warped out before I finished locking. I didnt catch how far away or how fast he was moving from corpmates, so Im not sure how he got out of scram range. With this, his alt caught a timer, so he docked up and waited it out. While everyone else in fleet was getting situated to get the repper with a suicide gank as he undocked, I redocked and continued my conversation about a 1v1.
With Cpt Boomstick in an interceptor that likely had no tank, I asked what kind of ship he'd like to duel with. He didnt care, any ship up to bs. Offering Assault Frigs (because I was itching to try out my new vengeance fit) he claimed to need to jump over a few to get his ship. So, off he went. As he went on his way, I let the fleet know my plan of the 1v1. He was taking too long, so I asked if he had a BC nearby (also wanted to try out my new Harbinger fit). He did and we agreed to meet up in Ashab, but being so busy, we jumped over a couple to Oskashu or something.
This was a good fight for me, a costly one, but a good one. I engaed his Hurricane at planet 2, 20km out. He closed range quickly, and I saw he was using 425 AC's. Popping out our drones, his were obviously better being tech 2. Knowing I wouldnt be able to hit them, I sent my drones on the first one his. Not doing much, I turned them back to my main target. While doing this, I had switched back to my INMF crystals and forgotten to turn my lasers back on for a good 3-4 seconds. Fixing this issue, I ate through his shields pretty quick, but I was at about 80% armor. My cap booster kept using up its charges and turning off, so my inexperience with using them showed in this fight. I turned on my MWD trying to set range, and I did for a moment while it was running, but my stupid cap booster turned off again, causing me to eat through alot of my cap, down to 40%. I still was able to stay cap stable with all my modules going as long as the booster held out, but without it turning back on by itself, I had to keep paying attention to it; which diverted attention from keeping range and I fell back in under 3km. With his 425's doing mostly full damage at this point, I was getting low on armor while he was about 50-75%. Knowing this was a losing fight now, I aligned to a Celestial. Without looking to see which one I chose in the right click menu.
Well, It so happens that I chose to align to my current planet. So when my ship popped, with me spamming my warp out key, I didnt move. I figured it was my UI not responding as it does sometimes, so I had to click my celestial tab in the overview and click a new spot to warp to. Doing this made it so my opponent snatched my pod. Son of a bitch! Now its either ransom or lose my pod. So as soon as I saw that disruptor hit me, I asked if he'd ransom my pod or draw out the kill. Being that I honored our 1v1 by not having any corpmembers jump in (even though I had 3 nearby just in case he wanted to be tricky too), he chose to honor a ransom. I asked how much and he said 100 misk, of which I didnt have due to just buying a shiny new Providence earlier in the day.
Offering 50 misk instead, I got offered 90 as a final price. Well, thats a small price to pay to save one billion isk of implants, so I paid it, dropping my funds all the way down to 2 million isk. Yay for insurance, because that made it possible to pay the ransom. Whatever, good fights were had and we bs'd for a moment more before release of my pod was done and I warped to a gate and headed home.
I really enjoyed this fight more so than fighting in a frigate. The main reason is that it lasted long enough and wasnt at a frantic pace to make sure everything was done right and missing things that I wouldnt remember later. I was able to slow down and see my mistakes as I made them. I also do no like buffer tanking. Its nice to see those high resists and ehp, but it doesnt matter much if he can just slowly chip away at me faster than I can him. Ill be looking around for an active tanking harbinger soonish, and I think I will keep a neut instead of nos. I was able to drain him dry of cap and he claimed to be jumping back and forth from zero to barely enough to keep his modules running. So that made me happy, but with him using capless guns, it didnt matter much. I need to work on my module management and keep focus at the same time on keeping range.
All of my faction mods were gotten from LP, so those were a huge loss; and I build my own harbingers now, as long as I have minerals. So overall, this wasnt a huge loss for me, even though it may seem like it. Im sad I lost, but practice makes perfect. With the slower pace of the midrange ships compared to the small class of vessels, I think I will learn more by doing pvp in the bigger ships. Plus I enjoy them a tad bit more. Just in case though, Ive still got 5 vengeances ready to die.
Killmail
And remember: !!!!YOU CANNOT WARP TO A PLANET YOU ARE CURRENTLY AT, EVEN AT 500KM!!!!
Tuesday, August 30, 2011
"Anti-Pirate" Does Not Actually Mean Anti-Pirate
Ubuntu Inc. is awesome so far. I mean, I had my hesitations due to the anti-pirate sentiments. Most of those standings were more due to being part of the CVA roleplaying alliance, but my corpmates; we're out for blood. This comes in many forms; be it from being the dominant corp in a syste to just killing everyone.
Well, we've begun our campaign to be the dominant corp in our home system. This system is roughly 4 jumps from Amarr, has come to the attention of several other mining corps, and has plenty of traffic. We have taken on the first part to establishing ourselves as the boss of this system by getting rid of the other miners. We are ganking their hulks. Seriously, any hulk we see, if we have enough people online with enough dps output, we fleet up and destroy their ship. This has created issues with other corps, obviously, as 200 mISK loss to some gankers is bad. Oh well, it means I can get my low sec on while in high sec and I dont even have to leave home to do it. Awesome!
Now, the downside to this is that we are becoming what we are against, or better to say, the alliance, is against. Sort of. This is where it gets tricky. They dont want to fight and be killing people, but they want to roleplay EVE. Killing and ganking and hi-sec YAR'ing is roleplaying in EVE. So we get to piss off other people and do so with the blessing of our anti-pirate alliance. Another downside is that eventually, we will either clear the system of opponents or we will have so many we wont be able to do anything.
Either way, Im glad to be doing some pvp, whether its high sec, low or null. I think I prefer the solo pvp aspect more, but there is very little solo pvp due to people bringing in or having support alts off grid that fleet combat has become essential and almost required. So Im getting myself some small gang and fleet experience developing alongside other capsuleers who are new-ish to EVE pvp. Works out because it is awesome fun. Awesome fun is ganking hulks. Another awesome fun moment just happened as I logged in, so I missed the full fight. However, the kill and the victims fit made me happy.
Please bear in mind that this victim is a War Target, and was baited into a fight with a Rifter, resulting in the following killmail:
Victim: Sippowitz
Corp: J5 Industries
Alliance: Unknown
Faction: Unknown
Destroyed: Dramiel
System: Ziona
Security: 0.6
Damage Taken: 3028
Involved parties:
Name: Zealot Nagah (laid the final blow)
Security: 0.5
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Rapier
Weapon: 220mm Vulcan AutoCannon II
Damage Done: 2070
Name: Nos Sectus
Security: 0.9
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Drake
Weapon: Scourge Heavy Missile
Damage Done: 530
Name: Kitteh Nagah
Security: 0.4
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Drake
Weapon: Scourge Heavy Missile
Damage Done: 428
Destroyed items:
1MN Afterburner I (Cargo)
Corpse (Cargo)
Warrior II, Qty: 3 (Drone Bay)
Nanofiber Internal Structure II
Stasis Webifier I (Cargo)
'Limos' Rocket Launcher I (Cargo)
Small Capacitor Control Circuit I
True Sansha Power Diagnostic System
Republic Fleet EMP S, Qty: 1060 (Cargo)
J5b Phased Prototype Warp Scrambler I (Cargo)
Thorn Rocket, Qty: 41 (Cargo)
Republic Fleet EMP S, Qty: 106
Shadow Serpentis Warp Disruptor
200mm AutoCannon II
Dark Blood Small Nosferatu
Small Polycarbon Engine Housing I
Foxfire Rocket, Qty: 918 (Cargo)
Small Anti-EM Screen Reinforcer I
Dropped items:
Sansha Copper Tag (Cargo)
Warrior II (Drone Bay)
Gistii B-Type 1MN MicroWarpdrive
Damage Control II
Thorn Rocket, Qty: 41 (Cargo)
Republic Fleet EMP S, Qty: 106
200mm AutoCannon II
Warp Scrambler I (Cargo)
Overdrive Injector System I (Cargo)
Gistii B-Type Small Shield Booster
Gistii B-Type 1MN Afterburner
Look at all that faction stuff!! Im sad the Small Nos got destroyed because I would have liked to get that onto one of my fits, but tbh, Im surprised this pilot flew this ship with that fitting. You would think a 2006 player would have the experience required to not be tricked into a trap like he was, especially while at war and without backup corp mates nearby.
Personally, I dont like his fit. Using autocannons, he's fighting in falloff almost the entire time and his nos is not helpful outside of 7.5 km. I thought Dramiels were kiting ships? He has the dual prop, giving him the gtfo ability, but if everything else is short range, why would you use the long point? Other than stopping someone from running away as they see you jump in outside of 30km, which is closer quickly with the mwd. With the high speeds and bonused tracking though, he wont have an issue hitting people as they may have hitting him.
Either way, this guy was baited and trapped and paid a hefty price for being overconfident during a war. Dont worry buddy, Ive been there too. Of course, you didnt have much of a chance with a few battlecruisers dropped on your skull.
Well, we've begun our campaign to be the dominant corp in our home system. This system is roughly 4 jumps from Amarr, has come to the attention of several other mining corps, and has plenty of traffic. We have taken on the first part to establishing ourselves as the boss of this system by getting rid of the other miners. We are ganking their hulks. Seriously, any hulk we see, if we have enough people online with enough dps output, we fleet up and destroy their ship. This has created issues with other corps, obviously, as 200 mISK loss to some gankers is bad. Oh well, it means I can get my low sec on while in high sec and I dont even have to leave home to do it. Awesome!
Now, the downside to this is that we are becoming what we are against, or better to say, the alliance, is against. Sort of. This is where it gets tricky. They dont want to fight and be killing people, but they want to roleplay EVE. Killing and ganking and hi-sec YAR'ing is roleplaying in EVE. So we get to piss off other people and do so with the blessing of our anti-pirate alliance. Another downside is that eventually, we will either clear the system of opponents or we will have so many we wont be able to do anything.
Either way, Im glad to be doing some pvp, whether its high sec, low or null. I think I prefer the solo pvp aspect more, but there is very little solo pvp due to people bringing in or having support alts off grid that fleet combat has become essential and almost required. So Im getting myself some small gang and fleet experience developing alongside other capsuleers who are new-ish to EVE pvp. Works out because it is awesome fun. Awesome fun is ganking hulks. Another awesome fun moment just happened as I logged in, so I missed the full fight. However, the kill and the victims fit made me happy.
Please bear in mind that this victim is a War Target, and was baited into a fight with a Rifter, resulting in the following killmail:
Victim: Sippowitz
Corp: J5 Industries
Alliance: Unknown
Faction: Unknown
Destroyed: Dramiel
System: Ziona
Security: 0.6
Damage Taken: 3028
Involved parties:
Name: Zealot Nagah (laid the final blow)
Security: 0.5
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Rapier
Weapon: 220mm Vulcan AutoCannon II
Damage Done: 2070
Name: Nos Sectus
Security: 0.9
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Drake
Weapon: Scourge Heavy Missile
Damage Done: 530
Name: Kitteh Nagah
Security: 0.4
Corp: Ubuntu Inc.
Alliance: Lonely Maple Conglomeration
Faction: NONE
Ship: Drake
Weapon: Scourge Heavy Missile
Damage Done: 428
Destroyed items:
1MN Afterburner I (Cargo)
Corpse (Cargo)
Warrior II, Qty: 3 (Drone Bay)
Nanofiber Internal Structure II
Stasis Webifier I (Cargo)
'Limos' Rocket Launcher I (Cargo)
Small Capacitor Control Circuit I
True Sansha Power Diagnostic System
Republic Fleet EMP S, Qty: 1060 (Cargo)
J5b Phased Prototype Warp Scrambler I (Cargo)
Thorn Rocket, Qty: 41 (Cargo)
Republic Fleet EMP S, Qty: 106
Shadow Serpentis Warp Disruptor
200mm AutoCannon II
Dark Blood Small Nosferatu
Small Polycarbon Engine Housing I
Foxfire Rocket, Qty: 918 (Cargo)
Small Anti-EM Screen Reinforcer I
Dropped items:
Sansha Copper Tag (Cargo)
Warrior II (Drone Bay)
Gistii B-Type 1MN MicroWarpdrive
Damage Control II
Thorn Rocket, Qty: 41 (Cargo)
Republic Fleet EMP S, Qty: 106
200mm AutoCannon II
Warp Scrambler I (Cargo)
Overdrive Injector System I (Cargo)
Gistii B-Type Small Shield Booster
Gistii B-Type 1MN Afterburner
Look at all that faction stuff!! Im sad the Small Nos got destroyed because I would have liked to get that onto one of my fits, but tbh, Im surprised this pilot flew this ship with that fitting. You would think a 2006 player would have the experience required to not be tricked into a trap like he was, especially while at war and without backup corp mates nearby.
Personally, I dont like his fit. Using autocannons, he's fighting in falloff almost the entire time and his nos is not helpful outside of 7.5 km. I thought Dramiels were kiting ships? He has the dual prop, giving him the gtfo ability, but if everything else is short range, why would you use the long point? Other than stopping someone from running away as they see you jump in outside of 30km, which is closer quickly with the mwd. With the high speeds and bonused tracking though, he wont have an issue hitting people as they may have hitting him.
Either way, this guy was baited and trapped and paid a hefty price for being overconfident during a war. Dont worry buddy, Ive been there too. Of course, you didnt have much of a chance with a few battlecruisers dropped on your skull.
Tuesday, August 23, 2011
The Annoyances of Playing Well with Others
Joining my new corp (Ubuntu) has shown me alot of things. Mainly, that I know alot about EVE and its mechanics. Second, that Im still pretty much a dumbass with alot about EVE and its mechanics. The first part is due to being in a corp with new people. I mean, real new people to EVE. The second, due to a conversation with a Tusker in chat about a Cruor fit that I didnt like. Both of which I enjoyed; as I dont mind sharing what I do know with other people and I also dont mind getting my ass kicked in stuff I dont know.
What both of these experiences has shown me is that I enjoy playing with newbies, because teaching them about the game and getting them hook is fun. Ive also learned that I dont want to be a newbie, as I have been since I started playing without actively realizing it. I say actively, because I already knew Im a huge carebear but didnt see it myself. I mean, look at my kills and losses, those say it all. I am getting the feeling that I used to get when playing EverQuest and EQ2: The drive to be the best. This has both good and bad things.
The Good
The good part of this is that I have a newfound vision of things and how I want them to be. I dont want to be that bug that gets stomped at every engagement anymore. I want to learn the deep and hardcore mechanics of the game and how they interact between the different equipment (ships/mods/ect) that players use. This drive will lead me into the "end-game" that is in any MMO. Its why I was able to do well raiding with world/server wide top guilds in my prior game.
The Bad
This drive requires dedication and focus, neither of which I want to put forth in the amount needed to succeed. I fell into this habit of doing whatever it took to win with EQ2, and when the game changed to where I didnt enjoy it anymore, I got nothing from those years of dedication and loyalty to one game. What happens when or if that occurs in EVE? Id be left with nothing again. It was hard enough to quit playing EQ2, and I still havent entirely stopped playing as I log in to group with my brother once in awhile with the hope that it has gotten better only to be let down.
With this "drive" that wants me to succeed combined with the feelings of not wanting to fall into old habits, its rather difficult to do what I want to do. So for now, Im going to continue my focused my plan of getting into a Legion to provide income from missions and sell my Navy Apoc. Ive snuck in some gunnery and missile skills though, so that Amarr Cruiser 5 is taking a little longer to complete than it should.
I have a limitation of no pirating in my current corp, however, I have chosen to pirate anyways. A recent hulk gank resulted in a threat of a high sec war, which I am sad to report has not occured yet. Its time to adjust my jump clones and implants to turn my focus away from getting myself in situations where I lose my ships or cargo and towards geting kills and getting deep into the mechanics of EVE combat.
Friday, August 19, 2011
Stage 1 - Join, Meet and Learn
After getting invited, thinking about and accepting an offer to join a nice little corp, I am learning people, places, and things. For example, I lead a small mining ops for all of 10 minutes before I had to leave for work, leaving my Orca afk in system to offer bonuses to the fleet. Those didnt last long apparently as my internet had decided to turn itself off after I left. My internet knows not to be AFK in space for long periods of time better than me I suppose.
Next, I registered with the website and forum stuffs. Nifty, a working forum. And a little quest system with sponsors? Hmm...Checking this out, I found out you have to be sponsored by another member to progress the quest chain. Ok, promoting intercorp talking and communication. I like this a lil bit, but the downside is that I have done several of these already. The good thing is that it is training for nullsec and pvp anywhere in EVE. Like how to align and get your pod out safely. Very handy imo. Extra training and practice in things you already know are good things, plus revisiting certain ships is always fun.
I transported several frigate sized vessels (30+) from Amarr to Ziona, our home base. Which by the way works out amazingly. My home is only one jump over, which is only 3 jumps from Amarr. Its like a perfect storm of locations for me, it couldnt get better tbh. After getting situated with a few corpmates and corp hangar roles, I contracted a few Rifters to a person who donated quite a bit to the corp coffers. Alot of these people in corp are new, or as close to new as you can get. Knowing this, I also know funds for them are hard to come by. Me, having funds, donated 20million back to a couple members who I talked with and that I felt would make good use of the funds given. Both players were in shock at having their wallet explode. Not only did I think this was funny (because I used to feel 20misk was alot as well) but I also felt good about helping out some newbs.
And my final adventure of the night ended in helping another corpmate out in a mission he had issues doing in his Merlin, actually losing that ship. After reshipping into a Kestral, he gave me his location, 10 jumps out. Meh, w/e, Ill fly my little ship (Vengeance) to help him out. Its fast, so 10 jumps went by quicker than 4 jumps by my Orca. Warping into the mission were three frigates that were able to web and scram. Interesting, but ok. Targeting and killing all three in a couple volleys, the mission was complete. To much fanfaire in our corp channel, produced by my single fleet/corp mate that I had just assisted, I returned home and headed to bed for the night.
All in all, I think I like this new corp quite a bit. Its organized, has several short term and long term goals for its members, and the most important part is that it has the support from leadership to develope leaders from within the corp. Aside from the anti pirating, I couldnt disagree much at all with my current situation.
Im still going to sneak in some pirating, but shhh!!!
Next, I registered with the website and forum stuffs. Nifty, a working forum. And a little quest system with sponsors? Hmm...Checking this out, I found out you have to be sponsored by another member to progress the quest chain. Ok, promoting intercorp talking and communication. I like this a lil bit, but the downside is that I have done several of these already. The good thing is that it is training for nullsec and pvp anywhere in EVE. Like how to align and get your pod out safely. Very handy imo. Extra training and practice in things you already know are good things, plus revisiting certain ships is always fun.
I transported several frigate sized vessels (30+) from Amarr to Ziona, our home base. Which by the way works out amazingly. My home is only one jump over, which is only 3 jumps from Amarr. Its like a perfect storm of locations for me, it couldnt get better tbh. After getting situated with a few corpmates and corp hangar roles, I contracted a few Rifters to a person who donated quite a bit to the corp coffers. Alot of these people in corp are new, or as close to new as you can get. Knowing this, I also know funds for them are hard to come by. Me, having funds, donated 20million back to a couple members who I talked with and that I felt would make good use of the funds given. Both players were in shock at having their wallet explode. Not only did I think this was funny (because I used to feel 20misk was alot as well) but I also felt good about helping out some newbs.
And my final adventure of the night ended in helping another corpmate out in a mission he had issues doing in his Merlin, actually losing that ship. After reshipping into a Kestral, he gave me his location, 10 jumps out. Meh, w/e, Ill fly my little ship (Vengeance) to help him out. Its fast, so 10 jumps went by quicker than 4 jumps by my Orca. Warping into the mission were three frigates that were able to web and scram. Interesting, but ok. Targeting and killing all three in a couple volleys, the mission was complete. To much fanfaire in our corp channel, produced by my single fleet/corp mate that I had just assisted, I returned home and headed to bed for the night.
All in all, I think I like this new corp quite a bit. Its organized, has several short term and long term goals for its members, and the most important part is that it has the support from leadership to develope leaders from within the corp. Aside from the anti pirating, I couldnt disagree much at all with my current situation.
Im still going to sneak in some pirating, but shhh!!!
Tuesday, August 16, 2011
Vengeance vs Retribution, et ali
I had just finished a mission, and someone was looking for a 1v1. I asked what class, and he replied that hes flying a Sacrilage. T2 cruisers are a bit out of the range I was looking to fight right now, so I said nevermind. He asked what I was flying and I informed him Vengeance and offered to fight him if he dropped down to a frigate class vessel. To which he did, but it was 7 jumps away, so I had to wait. Well, wait I did!
This pilot, Yungjeff14, is in a player corp. I am in Viziam, an NPC corp. My thought process on this is that if he drops a can that I steal from, his corp can join in. If he steals my can, no one from Viziam can join in. Second thought is that this is highsec, so he may have a booster alt. To make it fair and to make sure he doesnt, fleet up. I learned the fleet up process while in lowsec, where Concorde doesnt rape your face if you attack another pilot, like in high sec where they do. This lead to me dropping a can, fleeting up with this pilot while he took the can. Well, that didnt work, he didnt go red. Oh...Fleet members can take from your can. Ok, unfleet, he dropped can, I took. Wait, shit! The whole point of this was so he took the can!
Well, he soon opened fire, going red to me. I returned fire, double webbing and scramming him. Prior to the engagemet, I warped in at 100km to planet 8 where he chose the locale, he closed in very quickly,at higher than 2km/s; showing me his one midslot was MWD. Also, he knew what ship I was using, but he hadnt known that I was using lasers. Working to my advantage *finally*, this pilot had set his resists up for rocket type damages. My lasers ripped through his shields and chewed quickly through his armor into structure. At this point, I turned off my guns and offered him a ransom, jokingly. Also, sometime during him getting into armor, he hit my armor as well, to which I turned on my repper. I am cap stable with all modules going, and he didnt have a neut or nos, so I was in no way in trouble. I turned off my repper to make him feel like he was not fighting some godlike tank.
This move had worked out ok, until I stopped attacking and asked what his ship was worth to him. I heard the armor alarms going off which snapped me out of my focus, and back into the defensive. Overheating my repper, as well as my guns, I got him deep into structure. My armor shot back up into the safe zone. Then, a second red line appeared on my overview. Well, this is what I didnt want to happen. My opponent was less than 10% structure, and a legion had just shown up as backup. I stopped orbit immediately, aligning to a celestial. I waited for a split second longer before I hit warp, because I know the lock time on a Legion onto my Vengeance is roughly 4.4 seconds with my fit and skills. (go my EFT warrior skills!) Getting out of there, hoping my lasers would finish off the dishonorable opponent as I left.
Sadly, the losers ship did not blow up. What happened afterwards was unexpected for me and I feel lucky to have survived. They chased me. At least 3 of their corpmembers were chasing me. Id jump to planets at 100km, sit for a minute to ridicule them in local for claiming to honor a 1v1, which they did not. Me taunting them for chasing after and unable to catch me probally didnt help much except to piss them off. I dont care though, they stole a killmail that I had finally won.
This is a fight I won; in both combat and afterwards in evading the reinforcements. I didnt have any safes in this system; being my home mission system and in an npc corp, I never felt the need to make any. I did everything in this fight correct except for turning off my repper, especially since Im cap stable and didnt need to do so. The opponent is similar age as me, having been born one month before me as well, so skill wise, we were pretty even. I feel cheated though, as my slump finally comes to an end and I dont get the credit for it.
This pilot, Yungjeff14, is in a player corp. I am in Viziam, an NPC corp. My thought process on this is that if he drops a can that I steal from, his corp can join in. If he steals my can, no one from Viziam can join in. Second thought is that this is highsec, so he may have a booster alt. To make it fair and to make sure he doesnt, fleet up. I learned the fleet up process while in lowsec, where Concorde doesnt rape your face if you attack another pilot, like in high sec where they do. This lead to me dropping a can, fleeting up with this pilot while he took the can. Well, that didnt work, he didnt go red. Oh...Fleet members can take from your can. Ok, unfleet, he dropped can, I took. Wait, shit! The whole point of this was so he took the can!
Well, he soon opened fire, going red to me. I returned fire, double webbing and scramming him. Prior to the engagemet, I warped in at 100km to planet 8 where he chose the locale, he closed in very quickly,at higher than 2km/s; showing me his one midslot was MWD. Also, he knew what ship I was using, but he hadnt known that I was using lasers. Working to my advantage *finally*, this pilot had set his resists up for rocket type damages. My lasers ripped through his shields and chewed quickly through his armor into structure. At this point, I turned off my guns and offered him a ransom, jokingly. Also, sometime during him getting into armor, he hit my armor as well, to which I turned on my repper. I am cap stable with all modules going, and he didnt have a neut or nos, so I was in no way in trouble. I turned off my repper to make him feel like he was not fighting some godlike tank.
This move had worked out ok, until I stopped attacking and asked what his ship was worth to him. I heard the armor alarms going off which snapped me out of my focus, and back into the defensive. Overheating my repper, as well as my guns, I got him deep into structure. My armor shot back up into the safe zone. Then, a second red line appeared on my overview. Well, this is what I didnt want to happen. My opponent was less than 10% structure, and a legion had just shown up as backup. I stopped orbit immediately, aligning to a celestial. I waited for a split second longer before I hit warp, because I know the lock time on a Legion onto my Vengeance is roughly 4.4 seconds with my fit and skills. (go my EFT warrior skills!) Getting out of there, hoping my lasers would finish off the dishonorable opponent as I left.
Sadly, the losers ship did not blow up. What happened afterwards was unexpected for me and I feel lucky to have survived. They chased me. At least 3 of their corpmembers were chasing me. Id jump to planets at 100km, sit for a minute to ridicule them in local for claiming to honor a 1v1, which they did not. Me taunting them for chasing after and unable to catch me probally didnt help much except to piss them off. I dont care though, they stole a killmail that I had finally won.
This is a fight I won; in both combat and afterwards in evading the reinforcements. I didnt have any safes in this system; being my home mission system and in an npc corp, I never felt the need to make any. I did everything in this fight correct except for turning off my repper, especially since Im cap stable and didnt need to do so. The opponent is similar age as me, having been born one month before me as well, so skill wise, we were pretty even. I feel cheated though, as my slump finally comes to an end and I dont get the credit for it.
Monday, August 15, 2011
Interestingly Small World
First, a quick derail out of New Eden into Norrath; which leads into EVE surprisingly.
My brother has finally seduced me back into the world of Norrath. I decided not to pay for a full month and rather, go with the 3 day weekend access for 5 bucks. Total ripoff imo, 1/3 the cost of a full month for 1/10th the total time. Anyhow, I did it anyways. I grouped right away with him and his friends in a guild. Several are former raiders (like myself) from a long time ago in EQ2, so we got along well. I fell into the role of leader by accident (maybe not real leader, but it felt like it) by leading the way into Ward of Elements, one of my favorite zones of the TSO exspansion. Throughout the zone, I lead the way, explaining most of each encounter; my memory sometimes missing details with the passing of time. It felt good to lead competent players again and I thoroughly enjoyed their company deep into the morning (530am EST). Its been a long time since Ive been up that late playing any game tbh.
Through some of our conversations, one of these players happened to play EVE as well; a very exciting event for me to find another capsuleer! And so started my slow bleeding of info from him about his EVE experience. I didnt want to reveal myself right away, in case he was a major player and might come to destroy me. Notice my lack of trust? =P Come to find out, this capsuleer is still pretty new (around 5mSP), similar to me. He likes to mine I found out, so offered the use of my orca if he would like, especially since he's based only 6 jumps from my base. Possible new roaming partner if he's interested in some pvp; which he is! I like this guy!
Anyhow, fast forward to Sunday night; and Im chatting him up in a private convo, learning more about him, sending him to a few useful links (my blog being the first one to lead him to other more experienced pilot blogs). Sometime during our coversation, I get a convo invite from another pilot. I recognized the name from talking to him before, but could not remember anything about this pilot or what I talked to him about. Accepting the invite while loading up his info to jog my memory, I straight told him I dont know who he is =P
Explaining himself and what he wanted with me eventually, I was pretty flattered (if I read what you wanted wrong, plz comment). This pilot is a former nullsec dweller, major pvp'r in a decent alliance, and a great leader apparently. He moved back into Empire space due to the g/f beginning to play EVE, a noble gesture for sure not just tossing her to the wolves of Zero space. His corp deviating from his personal goals in game, he created his own corp with his woman to invite experienced players and newbies alike, with the experienced ones teaching and training the newbies (real newbs btw) in all the various ways of New Eden. Basically, yet another newbie friendly, trainer corporation. Cool right? Well, I thought so also until the very end comment right as we said our good byes for the night:::
By the way, we're going Anti-Pirate
My first personal reaction was "Lol, this guy said he read my blog, why's he want me doesnt he know Im the worst pirate alive?" Well, maybe thats why? Yeah, I was flattered because this guy wants me to join his corp as an experienced pilot. I told him Im far from "king shit" in the knowledge of EVE mechanics, and am still new as well. Oh well, I joined their private channel (by invite only btw) and Ill be staying in offering advice or help as needed or asked for. Maybe Ill join them if they change their views on no pirates, because Im incapable of not pissing people off. Ive become more and more tempted to jump into a nice ship to gank some miners that I keep passing in high sec while doing my missions. Eventually, that temptation is going to override my hesitation to not lose my ship to concorde.
So thats basically my weekend. I have enjoyed grouping with these new people in EQ2, so I may stay if the grouping and possible raiding continues. Definately might stay if I push myelf into a leadership position with them, but my motivation for getting back into scheduled raiding is lacking at this time of my life. That whole family, real life, and better things to do than sit on an MMO things get in the way of my falling back into the addiction that is hardcore raiding.
I didnt mention either pilots names to not put them out there, in case they dont want to be. If either of you want to be named, be my guest to post a comment =)
My brother has finally seduced me back into the world of Norrath. I decided not to pay for a full month and rather, go with the 3 day weekend access for 5 bucks. Total ripoff imo, 1/3 the cost of a full month for 1/10th the total time. Anyhow, I did it anyways. I grouped right away with him and his friends in a guild. Several are former raiders (like myself) from a long time ago in EQ2, so we got along well. I fell into the role of leader by accident (maybe not real leader, but it felt like it) by leading the way into Ward of Elements, one of my favorite zones of the TSO exspansion. Throughout the zone, I lead the way, explaining most of each encounter; my memory sometimes missing details with the passing of time. It felt good to lead competent players again and I thoroughly enjoyed their company deep into the morning (530am EST). Its been a long time since Ive been up that late playing any game tbh.
Through some of our conversations, one of these players happened to play EVE as well; a very exciting event for me to find another capsuleer! And so started my slow bleeding of info from him about his EVE experience. I didnt want to reveal myself right away, in case he was a major player and might come to destroy me. Notice my lack of trust? =P Come to find out, this capsuleer is still pretty new (around 5mSP), similar to me. He likes to mine I found out, so offered the use of my orca if he would like, especially since he's based only 6 jumps from my base. Possible new roaming partner if he's interested in some pvp; which he is! I like this guy!
Anyhow, fast forward to Sunday night; and Im chatting him up in a private convo, learning more about him, sending him to a few useful links (my blog being the first one to lead him to other more experienced pilot blogs). Sometime during our coversation, I get a convo invite from another pilot. I recognized the name from talking to him before, but could not remember anything about this pilot or what I talked to him about. Accepting the invite while loading up his info to jog my memory, I straight told him I dont know who he is =P
Explaining himself and what he wanted with me eventually, I was pretty flattered (if I read what you wanted wrong, plz comment). This pilot is a former nullsec dweller, major pvp'r in a decent alliance, and a great leader apparently. He moved back into Empire space due to the g/f beginning to play EVE, a noble gesture for sure not just tossing her to the wolves of Zero space. His corp deviating from his personal goals in game, he created his own corp with his woman to invite experienced players and newbies alike, with the experienced ones teaching and training the newbies (real newbs btw) in all the various ways of New Eden. Basically, yet another newbie friendly, trainer corporation. Cool right? Well, I thought so also until the very end comment right as we said our good byes for the night:::
By the way, we're going Anti-Pirate
My first personal reaction was "Lol, this guy said he read my blog, why's he want me doesnt he know Im the worst pirate alive?" Well, maybe thats why? Yeah, I was flattered because this guy wants me to join his corp as an experienced pilot. I told him Im far from "king shit" in the knowledge of EVE mechanics, and am still new as well. Oh well, I joined their private channel (by invite only btw) and Ill be staying in offering advice or help as needed or asked for. Maybe Ill join them if they change their views on no pirates, because Im incapable of not pissing people off. Ive become more and more tempted to jump into a nice ship to gank some miners that I keep passing in high sec while doing my missions. Eventually, that temptation is going to override my hesitation to not lose my ship to concorde.
So thats basically my weekend. I have enjoyed grouping with these new people in EQ2, so I may stay if the grouping and possible raiding continues. Definately might stay if I push myelf into a leadership position with them, but my motivation for getting back into scheduled raiding is lacking at this time of my life. That whole family, real life, and better things to do than sit on an MMO things get in the way of my falling back into the addiction that is hardcore raiding.
I didnt mention either pilots names to not put them out there, in case they dont want to be. If either of you want to be named, be my guest to post a comment =)
Thursday, August 11, 2011
Slacking due to RL
Yeah, Ive been slacking on both pvp and pve. I moved into a new home, had to wait a few days for all utilities to get turned on, and also bought a new keyboard that Im not sure fits me well (more options than I need). Anyhow, on to what I did today.
I loaded up a nice Vengeance fit, minus the rockets of course (par for the course for me, eh?) and found a nice little pocket of lowsec a few jumps from Amarr. Learning my lessons of low sec travel before, I scouted ahead slightly, using only my map options. Worked pretty well, but I cant rely on that tool alone too often. It helped that I logged in purposefully during a slow period in this area a few hours before I planned to actually play. First things first in lowsec, make some safes. Luckily, 3 of the 4 systems I was planning on roaming through were empty except me in local. I also had a few safes from when I first started playing; warping to them found me a pos with a cyno alt. Warping in at 100km at just to be cautious, he saw me with plenty of time to run away. Oh well, renamed bm to accurately reflect this new knowledge.
The one system that had people in it happened to be the one I docked at, which I had thought doing so these people would be gone when I returned. However, they werent, and they were still the same people. Probally doing missions. Undocking, aligning and warping to a safe, popping up dscan midwarp, showed me I had forgotten to add a dscan tab for my overview to use. So, while not staying in one spot too long to be safe, I added that useful tab. Dscan now showed me a couple battlecruisers in range, with one neutral person docked up that I saw earlier.
Jumping between safes and celestials, I checked the info on each of these 3 players. No battleclinic info, I forgot about that until just now. Two were corpmates, reinforcing the idea of them being missioners. The third was in an npc corp and a 2011 character. Didnt catch the month, but to be in lowsec, its most likely an alt. I assumed it to be a scanning alt, due to my becoming much more paranoid about other capsuleers in New Eden. With this info, I decided to warp around to the belts. I did this with the hopes they might just be mining in battlecruisers. Not likely, but in lowsec, the unlikely is sometimes likely.
Finally noticing me in local, one of the pilots pipes up with a lil bit of taunting. I ignored it for a moment while checking each belt and planet, and with only one station, I checked it as well every couple jumps. Eventually, I got tired of the taunting and explained I am not silly enough to engage two battlecruisers (Myrmidon and Harbinger). Even if mission fit, I doubt I could break their tank, let alone two of them. I laughed back at them for hunting a frigate with two BC's, with a reply of "We hunt everyone." Laughing again, I let them know I thought they were noobs. Cementing my thoughts, they (I think only one due to the chatter) asked why I kept disappearring from their scanners. Good plan on keep the movement up. I exclaimed to them I wasnt going to let their neutral scanner find me.
By this time, I had stopped using my safes, as the third pilot had undocked. I didnt catch the ship he was using, but I decided to leave the system. Jumping through, the pilot talking to me (I forget her name) convo'd me. Asking what a neutral scanner is, I informed her (hard to believe that line from a 2009 toon, but I was still nice). After stating that wasnt her alt, I just gave the reason of becoming paranoid of everyone lately. I feel it served me well today. I didnt lose my ship, and I didnt engage a battlecruiser who had a corpmate in system. Wouldnt have attacked the Myrm anyhow, maybe the harbinger though.
So after roaming through my small pocket and not finding any fights after an hour or so, I chose to go home. Looking up some Ashimmu fits, I got mine situated pretty good. Not going to use her for a lil bit though while my skills go up a bit more. I hope to bring her out in a fleet op sometime, but we'll see. I also finished skills to assemble my Legion, which I did enthusiastically. Only about a month of training to get Amarr Cruiser 5 finished and Strategic Cruiser to 4, maybe 5. Other than those two skills, I have all the support skills to actually fly it instead of just sitting in it. Go me!
So I may log in again tonight, but its been a pretty rough day; calling for an early bed time perhaps.
I loaded up a nice Vengeance fit, minus the rockets of course (par for the course for me, eh?) and found a nice little pocket of lowsec a few jumps from Amarr. Learning my lessons of low sec travel before, I scouted ahead slightly, using only my map options. Worked pretty well, but I cant rely on that tool alone too often. It helped that I logged in purposefully during a slow period in this area a few hours before I planned to actually play. First things first in lowsec, make some safes. Luckily, 3 of the 4 systems I was planning on roaming through were empty except me in local. I also had a few safes from when I first started playing; warping to them found me a pos with a cyno alt. Warping in at 100km at just to be cautious, he saw me with plenty of time to run away. Oh well, renamed bm to accurately reflect this new knowledge.
The one system that had people in it happened to be the one I docked at, which I had thought doing so these people would be gone when I returned. However, they werent, and they were still the same people. Probally doing missions. Undocking, aligning and warping to a safe, popping up dscan midwarp, showed me I had forgotten to add a dscan tab for my overview to use. So, while not staying in one spot too long to be safe, I added that useful tab. Dscan now showed me a couple battlecruisers in range, with one neutral person docked up that I saw earlier.
Jumping between safes and celestials, I checked the info on each of these 3 players. No battleclinic info, I forgot about that until just now. Two were corpmates, reinforcing the idea of them being missioners. The third was in an npc corp and a 2011 character. Didnt catch the month, but to be in lowsec, its most likely an alt. I assumed it to be a scanning alt, due to my becoming much more paranoid about other capsuleers in New Eden. With this info, I decided to warp around to the belts. I did this with the hopes they might just be mining in battlecruisers. Not likely, but in lowsec, the unlikely is sometimes likely.
Finally noticing me in local, one of the pilots pipes up with a lil bit of taunting. I ignored it for a moment while checking each belt and planet, and with only one station, I checked it as well every couple jumps. Eventually, I got tired of the taunting and explained I am not silly enough to engage two battlecruisers (Myrmidon and Harbinger). Even if mission fit, I doubt I could break their tank, let alone two of them. I laughed back at them for hunting a frigate with two BC's, with a reply of "We hunt everyone." Laughing again, I let them know I thought they were noobs. Cementing my thoughts, they (I think only one due to the chatter) asked why I kept disappearring from their scanners. Good plan on keep the movement up. I exclaimed to them I wasnt going to let their neutral scanner find me.
By this time, I had stopped using my safes, as the third pilot had undocked. I didnt catch the ship he was using, but I decided to leave the system. Jumping through, the pilot talking to me (I forget her name) convo'd me. Asking what a neutral scanner is, I informed her (hard to believe that line from a 2009 toon, but I was still nice). After stating that wasnt her alt, I just gave the reason of becoming paranoid of everyone lately. I feel it served me well today. I didnt lose my ship, and I didnt engage a battlecruiser who had a corpmate in system. Wouldnt have attacked the Myrm anyhow, maybe the harbinger though.
So after roaming through my small pocket and not finding any fights after an hour or so, I chose to go home. Looking up some Ashimmu fits, I got mine situated pretty good. Not going to use her for a lil bit though while my skills go up a bit more. I hope to bring her out in a fleet op sometime, but we'll see. I also finished skills to assemble my Legion, which I did enthusiastically. Only about a month of training to get Amarr Cruiser 5 finished and Strategic Cruiser to 4, maybe 5. Other than those two skills, I have all the support skills to actually fly it instead of just sitting in it. Go me!
So I may log in again tonight, but its been a pretty rough day; calling for an early bed time perhaps.
Monday, August 1, 2011
There Really is No Honor Among Pirates
So I had bought a few plex to supply myself with plenty of pvp equipment. Yes, I got tired of doing missions. Anyhow, I understand Eve is harsh; just look at my lossmails. Ive lost plenty of isk, mostly due to being not smart about where or how I fly. Well, this time, I was extremely cautious. I scouted ahead in a punisher. I checked my maps for pod kills and ships blown up in the last hour. I checked amount of pilots docked and active, jumps made, ect. I took ALL possible pre-travel precautions possible for me.
I will go over my losses in a bit, but first, I was using my travel fit orca. Low cargo space, a dc2, a warp stab just in case, and shield buffer equipment fit. I got my Orca up to 220k hp with modules active. I also put on a cloak and 2 neuts. Good to go, and it proved to be good against the problem I ran into my first jump into low sec on my trip back towards Oddelulf. I ran into a Hurricane pilot.
So I had seen this pilot already yellow as I warped in. You would think I would not have jumped through with my previous bestower lost to a similar situation. Well, I am not in a bestower, now am I? Nope, so I hadnt learned from my previous mistakes. Luckily for me, he was fit with a long point, and lucky again that when I jumped through, I was already closely aligned to the next gate. He had me targeted, scrammed, but not webbed. He ate through roughly 5% of my shields before I warped off. I bet he was like "wtf happened?" I was like, omg, Im safe for now! I made it to the next gate, jumped through. Next one, safe. And the next one. Only one more low sec system to go: Amamake!
This is probally the worst system to travel through. Its a hotspot for young pirates, old pirates, and a bunch of griefing. Its also full of impatient people, as we'll see when I go over my losses. So I jumped through, clicked my cloak immediately, out at 15km from the gate. Only one person was here when I jumped through and I know they saw me. But they were on their way out the other direction. I aligned while cloaked and this is agonizingly slow in an orca. I uncloaked and hit warp to 0 for the next gate. I could jump through on landing, and be safe. Or so I thought.
A mere second or two after uncloaking, 2 or 3 others uncloaked nearby. I didnt catch the name of that hurricane pilot earlier, but I think he relayed some info to other pirates about my escape because these 3 all jammed me. My only hope for escape was to go back to the gate. And that takes a long time in a 67 speedy orca. I made it to 10km before my overview filled up with a few more reds. I hadnt engaged with my neuts or drones because I wasnt planning on fighting. I was running. Now, I wasnt going to go anywhere.
I kept slowboating it to the gate, but I was soon webbed, so I was even slower. When I hit about 50% shields, their FC sent me a convo invite, I accepted and he offerer out an 80 million ransom. Oh my gosh, totally worth it, but I had just spent all my isk on my pvp stuff that is sitting in my corp hangars, which they cant see and wont get a part of if I do die. I tried to quickly explain that I had spent it all, I only had 18million left. I offered a 100 million back if I could dock up and sell some stuff to get the funds, even offering to do so in this system. I got a reply of "Then die like a noob." Hm.
Well, my ship was down to armor by this point, so I started aligning to the next gate out of the system to save my pod. My ship popped, I aligned and my pod got stuck mid warp. Like its warp engines were active, but I wasnt warping out. The speed stayed at roughly 70% full and in the time it took me to see this, hit stop and rewarp, my pod was caught in 3 scrams. I was told 50 million in convo again to save my pod. This guy was seriously fucked in the head as his ADD kicked in and he must have forgotten I said I didnt have it, and now my reply was "I had over 500+misk in my orca that you just lost out on a part of because you didnt let me dock and sell." His reply? "We dont ransom anyways"
Wait, so you offer me a ransom to not pop my ship, then you offer again to keep my pod alive. Yet you dont do ransoms? What the fuck?! Yes, my tears are flowing, not because I lost my ship or supplies, but because of the dumbassness of these pirates. I will from this point forward, not accept ANY ransom from ANY pirate and they can blow my ship to peices along with my pod. I will offer ransoms if I have the oppurtunity and *I* will honor them.
On to what I lost. In list format because its plenty:
Orca x1
Ashimmu x2
Vengeance x5 (2 of which were in ship bay fully fit)
Punisher x15 (one was fully fit in the ship bay)
Magnate x3 (all 3 were fully scanner fit)
12 gatling laser II
12 Scorch
12 INMF
5 or 6 EANM II's
Full slave implant set (4 already installed, the last 2 in corp hangar)
And the 5 hardwirings I had implanted to enhance my small ship skills (small energy weapons, repair and armor amounts)
So thats what, 3 billion isk? If I had been able to dock, I would have just sold one of the Ashimmu's that I was planning on using for some cruiser pvp and given them the isk as I had promised. But no, these little "pirates" blew it all up for a lil bit of salvage and barely anything worth their time. Im on my laptop, so I wont be adding a killmail here, but you might be able to search me on Battleclinic. Im not sure if it auto updates for me, I added my api, but I havent checked to see if it auto uploads my kill and lossmails.
Either way, I lost about 75% of my assests because I had spent it all prior to the travel. Im fine with that, its probally my biggest loss to date. What Im not fine with is the fact I was ransomed, then later told they dont do ransoms anyways. I like to pvp, I really enjoy it when the playfield is level. I hate playing OP classes to get that extra ability that is an easy I win button. This experience I had yesterday was not fun. It wasnt pvp. It wasnt even profitable for the ones who attacked me. So they boosted their killmail with an orca and pod kill. Oh boy! You also missed out on 100misk, possiblely more because Ive been pretty generous this weekend and I was actually willing to make these pirates time worthwhile with giving them all the isk from selling one of my Ashimmu's.
They made a mistake in not trusting me to pay after I docked, which I understand that mistrust. They made a mistake in killing me though as well after I gave my word to pay after selling some stuff. Nobody wins in a situation like this. I lost 2.5-3 bisk in assests, all they got was another industrial kill to pad their mails. Honor among pirates in New Eden has been lost by the majority, which is really sad imo.
Will I quit over this loss? No, but it is really depressing. Its the second time Ive gotten a supply of pvp items blown up during travel. The Black Frog/Red Frog service is looking better to me now. I am really saddened though by the actions of these pirates in Amamake and I will be taking 2 weeks or so off of EVE. I am moving all this week into my new place finally and this loss has just made me jaded towards EVE and the oppurtunity to pvp. I dont want to be killed by blobs, and I dont want to be a part of blobs.
I want pvp, and it may be dieing in EVE for me because thats all I see happening outside of pre-arranged 1v1.
I will go over my losses in a bit, but first, I was using my travel fit orca. Low cargo space, a dc2, a warp stab just in case, and shield buffer equipment fit. I got my Orca up to 220k hp with modules active. I also put on a cloak and 2 neuts. Good to go, and it proved to be good against the problem I ran into my first jump into low sec on my trip back towards Oddelulf. I ran into a Hurricane pilot.
So I had seen this pilot already yellow as I warped in. You would think I would not have jumped through with my previous bestower lost to a similar situation. Well, I am not in a bestower, now am I? Nope, so I hadnt learned from my previous mistakes. Luckily for me, he was fit with a long point, and lucky again that when I jumped through, I was already closely aligned to the next gate. He had me targeted, scrammed, but not webbed. He ate through roughly 5% of my shields before I warped off. I bet he was like "wtf happened?" I was like, omg, Im safe for now! I made it to the next gate, jumped through. Next one, safe. And the next one. Only one more low sec system to go: Amamake!
This is probally the worst system to travel through. Its a hotspot for young pirates, old pirates, and a bunch of griefing. Its also full of impatient people, as we'll see when I go over my losses. So I jumped through, clicked my cloak immediately, out at 15km from the gate. Only one person was here when I jumped through and I know they saw me. But they were on their way out the other direction. I aligned while cloaked and this is agonizingly slow in an orca. I uncloaked and hit warp to 0 for the next gate. I could jump through on landing, and be safe. Or so I thought.
A mere second or two after uncloaking, 2 or 3 others uncloaked nearby. I didnt catch the name of that hurricane pilot earlier, but I think he relayed some info to other pirates about my escape because these 3 all jammed me. My only hope for escape was to go back to the gate. And that takes a long time in a 67 speedy orca. I made it to 10km before my overview filled up with a few more reds. I hadnt engaged with my neuts or drones because I wasnt planning on fighting. I was running. Now, I wasnt going to go anywhere.
I kept slowboating it to the gate, but I was soon webbed, so I was even slower. When I hit about 50% shields, their FC sent me a convo invite, I accepted and he offerer out an 80 million ransom. Oh my gosh, totally worth it, but I had just spent all my isk on my pvp stuff that is sitting in my corp hangars, which they cant see and wont get a part of if I do die. I tried to quickly explain that I had spent it all, I only had 18million left. I offered a 100 million back if I could dock up and sell some stuff to get the funds, even offering to do so in this system. I got a reply of "Then die like a noob." Hm.
Well, my ship was down to armor by this point, so I started aligning to the next gate out of the system to save my pod. My ship popped, I aligned and my pod got stuck mid warp. Like its warp engines were active, but I wasnt warping out. The speed stayed at roughly 70% full and in the time it took me to see this, hit stop and rewarp, my pod was caught in 3 scrams. I was told 50 million in convo again to save my pod. This guy was seriously fucked in the head as his ADD kicked in and he must have forgotten I said I didnt have it, and now my reply was "I had over 500+misk in my orca that you just lost out on a part of because you didnt let me dock and sell." His reply? "We dont ransom anyways"
Wait, so you offer me a ransom to not pop my ship, then you offer again to keep my pod alive. Yet you dont do ransoms? What the fuck?! Yes, my tears are flowing, not because I lost my ship or supplies, but because of the dumbassness of these pirates. I will from this point forward, not accept ANY ransom from ANY pirate and they can blow my ship to peices along with my pod. I will offer ransoms if I have the oppurtunity and *I* will honor them.
On to what I lost. In list format because its plenty:
Orca x1
Ashimmu x2
Vengeance x5 (2 of which were in ship bay fully fit)
Punisher x15 (one was fully fit in the ship bay)
Magnate x3 (all 3 were fully scanner fit)
12 gatling laser II
12 Scorch
12 INMF
5 or 6 EANM II's
Full slave implant set (4 already installed, the last 2 in corp hangar)
And the 5 hardwirings I had implanted to enhance my small ship skills (small energy weapons, repair and armor amounts)
So thats what, 3 billion isk? If I had been able to dock, I would have just sold one of the Ashimmu's that I was planning on using for some cruiser pvp and given them the isk as I had promised. But no, these little "pirates" blew it all up for a lil bit of salvage and barely anything worth their time. Im on my laptop, so I wont be adding a killmail here, but you might be able to search me on Battleclinic. Im not sure if it auto updates for me, I added my api, but I havent checked to see if it auto uploads my kill and lossmails.
Either way, I lost about 75% of my assests because I had spent it all prior to the travel. Im fine with that, its probally my biggest loss to date. What Im not fine with is the fact I was ransomed, then later told they dont do ransoms anyways. I like to pvp, I really enjoy it when the playfield is level. I hate playing OP classes to get that extra ability that is an easy I win button. This experience I had yesterday was not fun. It wasnt pvp. It wasnt even profitable for the ones who attacked me. So they boosted their killmail with an orca and pod kill. Oh boy! You also missed out on 100misk, possiblely more because Ive been pretty generous this weekend and I was actually willing to make these pirates time worthwhile with giving them all the isk from selling one of my Ashimmu's.
They made a mistake in not trusting me to pay after I docked, which I understand that mistrust. They made a mistake in killing me though as well after I gave my word to pay after selling some stuff. Nobody wins in a situation like this. I lost 2.5-3 bisk in assests, all they got was another industrial kill to pad their mails. Honor among pirates in New Eden has been lost by the majority, which is really sad imo.
Will I quit over this loss? No, but it is really depressing. Its the second time Ive gotten a supply of pvp items blown up during travel. The Black Frog/Red Frog service is looking better to me now. I am really saddened though by the actions of these pirates in Amamake and I will be taking 2 weeks or so off of EVE. I am moving all this week into my new place finally and this loss has just made me jaded towards EVE and the oppurtunity to pvp. I dont want to be killed by blobs, and I dont want to be a part of blobs.
I want pvp, and it may be dieing in EVE for me because thats all I see happening outside of pre-arranged 1v1.
Saturday, July 30, 2011
Vengeance vs Drake
Yeah, Im totally breaking my posting rules of mwf, but Ive also been slacking and I cant sleep right now (damned sinus infection). So, earlier today, I got a bit cocky. I pimp fitted (for the most part) a pretty new Vengeance. I still hate missiles, so gatling lasers were the order of the day for weapon systems as well. I also decided against using ECM until I have the signal disruption skills up a bit more, so a dual web fit was made. Im a brick, so why dont you become one too?? Tossing on a ccc and repper bonus rig, I got my ship cap stable, and with a 177 tank. Not bad me thinks.
I toss my pretty new ship, along with several other lesser fit punishers, into my travel fit tanked Orca and head out to Chamune; up in Tash-Murkon area where I have a few scanning ships already setup from previous roams out here. I decide to go looking for a fight, and I quickly scan a drake on a gate. I warp in at 10, with the drake sitting still at 0 it looked like. With only four people in system, I at first thought he was scouting, but Chamune is a dead end system, and I had just come from Gemodi, and there were only 2 people there. And so with my amazing deductive abilities, this was a solo drake sitting on a gate and possiblely went afk. Im not pure pirate yet I guess, but I asked in local if he was afk. With no immediate reply, I targeted him and began to orbit at 6.5km. With my ship set to full speed, that brought me to roughly 7-7.5km, right in my lasers optimal range; also activating my dc2 just in case he did start to shoot me.
While I orbited, I realized we were right on top of the gate. Yeah, Im pretty slow, but with this new revelation, I thought about gate guns. So I asked in chat (to be sure) if gate guns would shoot me if I attacked the other player in a .3 system. The majority answer was "yes, but they are easily tanked." Well, Im in a t2 frigate, I didnt feel like taking on the gate guns as well as a drake's dps. So I continued my wait. All this happened within about 90 seconds, and with my wait coming to an end, the drake pilot jumped back to Gemodi. Well, ok, Ill follow because I know he doesnt have backup.
Jumping through the gate, the drake is 22km away. I fly fullspeed towards him and set orbit, while I see the flashy box appear showing me he is in the process of targeting me in the overview. I target him and set into my orbit, waiting for him to attack. And attack he did. First popping out five drones, some with EC in their names. At the time, and as of now also, I dont know exactly what they were because I havent really paid attention to drones much at all. And I still havent looked them up to figure out which kind he popped out along with his two or three hobgoblin 2's. Im just lazy like that. Anyhow, he fired up his missle launchers. He was using faction scourge missiles, which I think is either kinetic or explosion dmg, both of which for me are over 80% (with exp being the highest at 93% or so).
When I saw his drones pop out, I was like oh crap, Im gonna die and targeted them anyways. I had already tossed my webs and scram on the drake when he went flashy red, so I had to wait for the first cycle to finish before I could put the webs on the drones. Once I did that, those drones were one or two shotted. That made me extremely happy. I took out several of his drones before he pulled them back, but what I couldnt understand is *why* he pulled back his drones. Was it because I was killing them so efficiently?? How narcacisstic of me!! I very quickly saw why he pulled them back, as well as heard the worst sound an Amarr pilot could ever hear:: Capacitor Empty.
Whoa, whoa, whoa, there buddy! Im cap stable! How in the blazes did this happen?! Apparently, this drake wasnt purely setup with missiles, he had a neut or two and those EC drones? Yeah, Im thinking those were either ECM or neuting drones also. Let me emphasize this point:: My capacitor is empty. Gone. Zero Cap. WTF?!?!
This is a new experience for me, because I have never had my cap drained so quickly, let alone at all in pvp. Up until this point, I had been tanking the drakes missile damage very well. So well in fact, that I was still at 100% armor when my life energy was sucked dry from my ship. Well, now I was going to die, as I couldnt get enough cap to keep my guns and repper going, let alone my scram or webs which had been deactivated also.
In my quick thinking process, I shout in local 100 mill ransom. My ship is worth about 130-150 million in fits. Fair offer in my opinion. He replied back thirteen seconds later (read, 13, thirteen long seconds later) "Show me". Well, Im not stupid, and its taking him a nice bit of time chewing through my tank, as at this moment, I was still at 75% armor. I sent 50 mill, replying with "half now, half on escape." His reply? Oh, that didnt come for another 10-15 seconds. During this quick 15 seconds, I popped open his info again and actually looked at his bio this time, as before I started this fight, I had only read his employment history to find out his age and what corp he is in. This guy is a russian. That explains the delay in communications. Stupid Russians.
When he finally did say something, it was the tune of "50 mill now or die." Well, Im scrammed, and down to 40% armor now. I sent the second half. Apparently it was too late though, as he replied a second time as I hit the send button, "no, let it ride." Ok, what? I said no, its sent, or something to that effect. To which he replied, "I reacted too late, sorry" and my nice ship went boom.
The Report
So not only did I lose my 130 misk ship, I also lost the 100misk ransom I paid to not lose my ship or pod. I did not give this pilot a gf in reply to this chain of events and I did not accept his apology. Warping my pod to a safe, I gave a "no honor among pirates anymore" comment. Warping back to the Chamune gate to reship, my wreck was still there with no drake. I assumed he jumped over since he wasnt in local anymore, so I went back to my safe til I saw him on scan again and warped to jump home again.
This fight really pisses me off more because I paid 100 million to save my 150 million ship, in which case I lost both. I can afford the loss of both, though because I spent a chunk of change on some plex. Dont fly what you cant afford to lose, right? Anyhow, its not the loss of the fight that bothers me. Its that when I sent the first 50misk, the opponent should have turned off all missiles continueing to neut and scram me. I didnt even have enough cap to warp off. Instead, he continued beating down my armor, until I scrambled to type in the second half of the 100misk ransom. Outside of that, I feel I did well in this fight.
I was able to tank his damage until I ran out of cap pretty easily. I recovered from the dread of seeing those drones pop out and took them out systemically in an order I saw as most dangerous (the EC drones) to the least effective drones. Doing so either forced him to recall all of his drones or he lost most of them. Or he knew I was capped out. In any case, I dealt with the drones in an acceptable manner.
As for the drake itself, I got it down to about 10% shields before I lost the ability to do damage. He was dual webbed, and not moving fast at all. I dont think he was tanked much at all tbh, because he was still going about 120ish so I assume he had a mwd pusling. Maybe I could be wrong, I dont know enough about drakes as I should. Yet again, Im a slacker. However, had I not been neuted to hell and back, I feel this could well have been a fight I could have won. Chalk up another loss to biting off more than I can chew I suppose!
I toss my pretty new ship, along with several other lesser fit punishers, into my travel fit tanked Orca and head out to Chamune; up in Tash-Murkon area where I have a few scanning ships already setup from previous roams out here. I decide to go looking for a fight, and I quickly scan a drake on a gate. I warp in at 10, with the drake sitting still at 0 it looked like. With only four people in system, I at first thought he was scouting, but Chamune is a dead end system, and I had just come from Gemodi, and there were only 2 people there. And so with my amazing deductive abilities, this was a solo drake sitting on a gate and possiblely went afk. Im not pure pirate yet I guess, but I asked in local if he was afk. With no immediate reply, I targeted him and began to orbit at 6.5km. With my ship set to full speed, that brought me to roughly 7-7.5km, right in my lasers optimal range; also activating my dc2 just in case he did start to shoot me.
While I orbited, I realized we were right on top of the gate. Yeah, Im pretty slow, but with this new revelation, I thought about gate guns. So I asked in chat (to be sure) if gate guns would shoot me if I attacked the other player in a .3 system. The majority answer was "yes, but they are easily tanked." Well, Im in a t2 frigate, I didnt feel like taking on the gate guns as well as a drake's dps. So I continued my wait. All this happened within about 90 seconds, and with my wait coming to an end, the drake pilot jumped back to Gemodi. Well, ok, Ill follow because I know he doesnt have backup.
Jumping through the gate, the drake is 22km away. I fly fullspeed towards him and set orbit, while I see the flashy box appear showing me he is in the process of targeting me in the overview. I target him and set into my orbit, waiting for him to attack. And attack he did. First popping out five drones, some with EC in their names. At the time, and as of now also, I dont know exactly what they were because I havent really paid attention to drones much at all. And I still havent looked them up to figure out which kind he popped out along with his two or three hobgoblin 2's. Im just lazy like that. Anyhow, he fired up his missle launchers. He was using faction scourge missiles, which I think is either kinetic or explosion dmg, both of which for me are over 80% (with exp being the highest at 93% or so).
When I saw his drones pop out, I was like oh crap, Im gonna die and targeted them anyways. I had already tossed my webs and scram on the drake when he went flashy red, so I had to wait for the first cycle to finish before I could put the webs on the drones. Once I did that, those drones were one or two shotted. That made me extremely happy. I took out several of his drones before he pulled them back, but what I couldnt understand is *why* he pulled back his drones. Was it because I was killing them so efficiently?? How narcacisstic of me!! I very quickly saw why he pulled them back, as well as heard the worst sound an Amarr pilot could ever hear:: Capacitor Empty.
Whoa, whoa, whoa, there buddy! Im cap stable! How in the blazes did this happen?! Apparently, this drake wasnt purely setup with missiles, he had a neut or two and those EC drones? Yeah, Im thinking those were either ECM or neuting drones also. Let me emphasize this point:: My capacitor is empty. Gone. Zero Cap. WTF?!?!
This is a new experience for me, because I have never had my cap drained so quickly, let alone at all in pvp. Up until this point, I had been tanking the drakes missile damage very well. So well in fact, that I was still at 100% armor when my life energy was sucked dry from my ship. Well, now I was going to die, as I couldnt get enough cap to keep my guns and repper going, let alone my scram or webs which had been deactivated also.
In my quick thinking process, I shout in local 100 mill ransom. My ship is worth about 130-150 million in fits. Fair offer in my opinion. He replied back thirteen seconds later (read, 13, thirteen long seconds later) "Show me". Well, Im not stupid, and its taking him a nice bit of time chewing through my tank, as at this moment, I was still at 75% armor. I sent 50 mill, replying with "half now, half on escape." His reply? Oh, that didnt come for another 10-15 seconds. During this quick 15 seconds, I popped open his info again and actually looked at his bio this time, as before I started this fight, I had only read his employment history to find out his age and what corp he is in. This guy is a russian. That explains the delay in communications. Stupid Russians.
When he finally did say something, it was the tune of "50 mill now or die." Well, Im scrammed, and down to 40% armor now. I sent the second half. Apparently it was too late though, as he replied a second time as I hit the send button, "no, let it ride." Ok, what? I said no, its sent, or something to that effect. To which he replied, "I reacted too late, sorry" and my nice ship went boom.
The Report
So not only did I lose my 130 misk ship, I also lost the 100misk ransom I paid to not lose my ship or pod. I did not give this pilot a gf in reply to this chain of events and I did not accept his apology. Warping my pod to a safe, I gave a "no honor among pirates anymore" comment. Warping back to the Chamune gate to reship, my wreck was still there with no drake. I assumed he jumped over since he wasnt in local anymore, so I went back to my safe til I saw him on scan again and warped to jump home again.
This fight really pisses me off more because I paid 100 million to save my 150 million ship, in which case I lost both. I can afford the loss of both, though because I spent a chunk of change on some plex. Dont fly what you cant afford to lose, right? Anyhow, its not the loss of the fight that bothers me. Its that when I sent the first 50misk, the opponent should have turned off all missiles continueing to neut and scram me. I didnt even have enough cap to warp off. Instead, he continued beating down my armor, until I scrambled to type in the second half of the 100misk ransom. Outside of that, I feel I did well in this fight.
I was able to tank his damage until I ran out of cap pretty easily. I recovered from the dread of seeing those drones pop out and took them out systemically in an order I saw as most dangerous (the EC drones) to the least effective drones. Doing so either forced him to recall all of his drones or he lost most of them. Or he knew I was capped out. In any case, I dealt with the drones in an acceptable manner.
As for the drake itself, I got it down to about 10% shields before I lost the ability to do damage. He was dual webbed, and not moving fast at all. I dont think he was tanked much at all tbh, because he was still going about 120ish so I assume he had a mwd pusling. Maybe I could be wrong, I dont know enough about drakes as I should. Yet again, Im a slacker. However, had I not been neuted to hell and back, I feel this could well have been a fight I could have won. Chalk up another loss to biting off more than I can chew I suppose!
Thursday, July 28, 2011
Lions, tigers, bears and PLEX; OH MY!!!
Yeah, I got bored of slowly waiting for my wallet to fill up, I bought a plex or two. Account was about to expire, so meh; why not?
Time for a shiny new repper to heal through the stupid mission rats.
Time for a shiny new repper to heal through the stupid mission rats.
Monday, July 18, 2011
Milestone Reached!
Ok, so its not a huge milestone, but still one for me nonetheless: 10 million Skillpoints! With this time in EVE, Ive developed the abilities to fly and fit an Orca, Abaddon, Harbinger (and smaller size Amarr ships). I can fly up to Minmatar Cruisers as well, enabling me to jump into the Blood Raider ships like the Cruor and Ashimmu. I plan to eventually get Minmatar Battleships, but Ive decided to focus specifically on medium sized guns and the ships that use those. Comments on why later. I also a sprinkle of leadership boosting skills for when I was fleeting with people. I am lacking in other areas though where I wish to be more skilled.
The above pie graph shows my current split of skills, with Gunnery being the biggest chunk of my skill points at about 3.180 million. With my diversified ability to sit in ships, Spaceship command is taking a nice chunk also, coming in at 2.5 million SP. In these two areas, Ive got a focus for what I want to fly and what weapons to use, which Im actually not far from achieving. Engineering, Leadership, Mechanic, Industry, Science, Navigation and finally Electronics.
Engineering, Navigation, Mechanic and Electronics will be my areas of focus in this next year. Most of my Engineering skills are in shield resists, with each one at 3. The other skills that have to do with capacitor recharge and amount are also 4s, with Engineering itself at 5. Most shield skills will stay the same, as I dont shield tank. Everything else though will be boosted to 5. I also feel I should boost Shield Operation to 5, as the less time to recharge my shield, the more damage it absorbs before it hurts my armor.
Electronics is where I feel I will make the biggest jump in SP gain; going from 228 thousand to 3.5 million!
I plan to use ECM heavily in the future, so these skills will be a requirement, as well as the supporting skills to increase my effectiveness with them. Science will see a boost with the skills needed to fly a Legion as well.
With the Mechanic and Navigation sections, Ill be training several rigging skills, such as armor, energy weapon and jury rigging, as well as getting all Armor Compensation skills to 5, from the current 3. Navigation will see a boost also, getting most of those skills to 5 from the 3 or 4 they are currently at; including the jump drive operation set of 3 that will allow me to fly black ops and covert ops ships eventually. These 3 skills though are low on the priority list and most likely wont be trained until the end or even after the next years plan is complete.
So by the end of this plan, I will be able to fly a Zealot, Absolution, Ashimmu, and a Legion with perfect skills with the Medium Sized Lasers and below. I had thought about jumping up to the Battleship sized ships, but I feel instead that focusing on the mid sized ship range will be more of a benefit in the long term. My thoughts behind this are that by getting skills up for the medium ships, my small ship skills will in the process, be increased as well. I really want to get into a Zealot, and eventually a Legion, and head out into lowsec to get a few kills and lose them.
Ill also be looking into getting back into corp warfare once things settle down in RL and this house moving stuff gets situated; giving me a more consistent time to log in. Until then, Ill be looking forward to when my skill chart looks like the below pie!
The above pie graph shows my current split of skills, with Gunnery being the biggest chunk of my skill points at about 3.180 million. With my diversified ability to sit in ships, Spaceship command is taking a nice chunk also, coming in at 2.5 million SP. In these two areas, Ive got a focus for what I want to fly and what weapons to use, which Im actually not far from achieving. Engineering, Leadership, Mechanic, Industry, Science, Navigation and finally Electronics.
Engineering, Navigation, Mechanic and Electronics will be my areas of focus in this next year. Most of my Engineering skills are in shield resists, with each one at 3. The other skills that have to do with capacitor recharge and amount are also 4s, with Engineering itself at 5. Most shield skills will stay the same, as I dont shield tank. Everything else though will be boosted to 5. I also feel I should boost Shield Operation to 5, as the less time to recharge my shield, the more damage it absorbs before it hurts my armor.
Electronics is where I feel I will make the biggest jump in SP gain; going from 228 thousand to 3.5 million!
I plan to use ECM heavily in the future, so these skills will be a requirement, as well as the supporting skills to increase my effectiveness with them. Science will see a boost with the skills needed to fly a Legion as well.
With the Mechanic and Navigation sections, Ill be training several rigging skills, such as armor, energy weapon and jury rigging, as well as getting all Armor Compensation skills to 5, from the current 3. Navigation will see a boost also, getting most of those skills to 5 from the 3 or 4 they are currently at; including the jump drive operation set of 3 that will allow me to fly black ops and covert ops ships eventually. These 3 skills though are low on the priority list and most likely wont be trained until the end or even after the next years plan is complete.
So by the end of this plan, I will be able to fly a Zealot, Absolution, Ashimmu, and a Legion with perfect skills with the Medium Sized Lasers and below. I had thought about jumping up to the Battleship sized ships, but I feel instead that focusing on the mid sized ship range will be more of a benefit in the long term. My thoughts behind this are that by getting skills up for the medium ships, my small ship skills will in the process, be increased as well. I really want to get into a Zealot, and eventually a Legion, and head out into lowsec to get a few kills and lose them.
Ill also be looking into getting back into corp warfare once things settle down in RL and this house moving stuff gets situated; giving me a more consistent time to log in. Until then, Ill be looking forward to when my skill chart looks like the below pie!
Friday, July 15, 2011
RMT vs P2W
Real Money Transactions dont bother me much. I understand they have a place in the world and that some people abuse the system to win. When it comes to EVE, you buy plex, sell plex for isk and trade isk for a character to be able to hit that EASY button. I feel we should just cut out the middle man, and pay for SP via real money. Due to the massive amount of isk floating around in EVE, dont offer to trade plex or isk for SP. This does two things. Makes me happy, because I would gladly spend up to $500 on a game I enjoy playing, getting the skills to fly the ship I want to fly, most likely more over a several year span. Second, this would piss off the in game rich people who are poor in real life yet their sweet tears would make me feel better about me losing my ships to them because Im poor in game. So three things I guess. Anyways...
Pay to win though, is something different to me. That means you are opening up the cheat console, entering in "godmode," getting bashed into a corner by the mobs, and slowly beating them back with your wooden stick that you started the game with. Youre not actually using your awesome gamer skills or knowledge to win the game. If I buy skillpoints to fly a ship, lets say the Abaddon, did I buy all the right skills; such as Engineering, Electronics 5, Weapons Upgrades and Advanced Weapons Upgrades to get in those tight fits? How bout Large Pulse Specialization, which also needs Large Energy Guns 5, Medium Energy Guns 5, Small Energy guns 5, AND Small and Medium Pulse Specialization to at least 4 each. Lets not also forget Motion Prediction and Gunnery 5. Phew, thats alot of skillpoints there, son! And alot of RL cash.
Those skills there would take 175 days to train from new character, and with optimized attributes, 139 days. Thats not even including the support skills such as Controlled Bursts, Rapid Firing, Sharp Shooter, Surgical Strike or any of the other skills that enhance weapon turrets outside of gunnery alone. Three to Five months of waiting is worth a $50 to $100 bucks to me. $100 is pushing me towards thinking its kinda greedy, so Id train up the faster skills first at the current training rate and once I got into the 15-20 day skill train times, Id buy out. However, this goes back to the RMT stuff. Am I paying to win? Not really, Im paying to get into something Id enjoy flying. Do I have the experience of combat by doing this? Not really. This gives the advantage to those players who DO have the patience to learn the combat mechanics in depth. Me? I dont. I set my overview to show the transversal so I can adjust speeds to account for my guns tracking speeds. I show the velocity to get an idea of how fast they're moving.
By taking the shortcut by buying into a bigger ship, Im losing out on the actual flight experience up to that point as compared to another player who flew the right ship for his skills. Most likely, I would lose my Abaddon within an hour of getting it due to a gate camp that I was too lazy to scout ahead for. Knowing my luck, it'd have been a 0.0 gate with bubbles around it causing me to lose my pod too.
Some people are saying buying skill points will cause a massive influx of sp into EVE, whereas the character bazaar doesnt do this. I really have no counter to this because it just seems to me a pretty fucking retarded idea. People intentionally create characters with the intent to sell. How is this not flooding New Eden with sp? I dont even know how its flooding EVE with SP anyways, as you cant turn SP directly into isk, and if you trade that character, it costs two plex anyways, which is either 20 bucks, or 700misk.
I say let me buy skill points. Let me trade sp from one area I dont do anymore to put into another area I do use, even at a 2:1 ratio, Id do it. The difficult part is when letting me buy implants for real cash. Do the implants explode if my pod gets popped? What if I want to put another set of implants in this clone cuz I dont have Infomorph Psychology or the faction standings to get my own jump clones? IMO, sell and treat them like regular implants. They get blown up if in cargo. They get blown up if podded. They get destroyed when replacing them. Well, no one would pay money for a set of +7 implants if that was the case right?
I feel alot of people would buy them. I also feel alot of carebear and pirate tears alike would flow if the player spends 50 bucks cash money on a set of implants only to lose them to being podded. Same for the people who have a monocle that automagically reappears on their cloned face. You know what I have to say to them?
Welcome to EVE
Pay to win though, is something different to me. That means you are opening up the cheat console, entering in "godmode," getting bashed into a corner by the mobs, and slowly beating them back with your wooden stick that you started the game with. Youre not actually using your awesome gamer skills or knowledge to win the game. If I buy skillpoints to fly a ship, lets say the Abaddon, did I buy all the right skills; such as Engineering, Electronics 5, Weapons Upgrades and Advanced Weapons Upgrades to get in those tight fits? How bout Large Pulse Specialization, which also needs Large Energy Guns 5, Medium Energy Guns 5, Small Energy guns 5, AND Small and Medium Pulse Specialization to at least 4 each. Lets not also forget Motion Prediction and Gunnery 5. Phew, thats alot of skillpoints there, son! And alot of RL cash.
Those skills there would take 175 days to train from new character, and with optimized attributes, 139 days. Thats not even including the support skills such as Controlled Bursts, Rapid Firing, Sharp Shooter, Surgical Strike or any of the other skills that enhance weapon turrets outside of gunnery alone. Three to Five months of waiting is worth a $50 to $100 bucks to me. $100 is pushing me towards thinking its kinda greedy, so Id train up the faster skills first at the current training rate and once I got into the 15-20 day skill train times, Id buy out. However, this goes back to the RMT stuff. Am I paying to win? Not really, Im paying to get into something Id enjoy flying. Do I have the experience of combat by doing this? Not really. This gives the advantage to those players who DO have the patience to learn the combat mechanics in depth. Me? I dont. I set my overview to show the transversal so I can adjust speeds to account for my guns tracking speeds. I show the velocity to get an idea of how fast they're moving.
By taking the shortcut by buying into a bigger ship, Im losing out on the actual flight experience up to that point as compared to another player who flew the right ship for his skills. Most likely, I would lose my Abaddon within an hour of getting it due to a gate camp that I was too lazy to scout ahead for. Knowing my luck, it'd have been a 0.0 gate with bubbles around it causing me to lose my pod too.
Some people are saying buying skill points will cause a massive influx of sp into EVE, whereas the character bazaar doesnt do this. I really have no counter to this because it just seems to me a pretty fucking retarded idea. People intentionally create characters with the intent to sell. How is this not flooding New Eden with sp? I dont even know how its flooding EVE with SP anyways, as you cant turn SP directly into isk, and if you trade that character, it costs two plex anyways, which is either 20 bucks, or 700misk.
I say let me buy skill points. Let me trade sp from one area I dont do anymore to put into another area I do use, even at a 2:1 ratio, Id do it. The difficult part is when letting me buy implants for real cash. Do the implants explode if my pod gets popped? What if I want to put another set of implants in this clone cuz I dont have Infomorph Psychology or the faction standings to get my own jump clones? IMO, sell and treat them like regular implants. They get blown up if in cargo. They get blown up if podded. They get destroyed when replacing them. Well, no one would pay money for a set of +7 implants if that was the case right?
I feel alot of people would buy them. I also feel alot of carebear and pirate tears alike would flow if the player spends 50 bucks cash money on a set of implants only to lose them to being podded. Same for the people who have a monocle that automagically reappears on their cloned face. You know what I have to say to them?
Welcome to EVE
Friday, July 8, 2011
A New Plan
First, I had previously stated my missioning place has both a level 1 and a level 4 agent. Apparently, I was wrong about this, and my connections skill allowed me to access the level 2 agent. So to correct myself for accuracy, the system I am using has level 2 and level 4 agents in the same station. Worked out well really.
So missioning the last few days has been pretty fun. Ive come close a few times to losing my Retribution, so I very quickly got it insured; just in case. Ive learned for the most part which ships will spawn more ships in the missions Im doing. I figured that part out just in time to ding 5.0 standings with the Ministry of Internal Order today. Well...I might need that knowledge for level 4 missions I spose. So I grabbed my first level 4 mission, it was only rogue drones, so nothing too difficult right?
Well, I jump in, and there is a massive amount of drones (to me at least, in my little Retri) As I start picking off the ones in my small 12km max range, I start taking heavy damage. Woops, forgot to turn on my repper. Well, too late now, I hit structure! I try to warp out, only to get an error message saying external factors are preventing me from warping out. Quick look at my overview list, and I find that Im being jammed. "Well, shit", I exclaimed. Luckily for me, my repper being on for a cycle or two, I now am in an acceptable level of armor. I adjust my targets, and take out the 2 or 3 ships warp jamming me; and warp to station to repair my hull real quick.
During the fight, I notice the big ships were not hurting me as much, so I could probally ignore them when I jumped back. Doing so, I targeted and one or 2 shotted the smallest ships, taking 4 or 5 hits to the next size up. All thats left are the big + ones. No problem, their tracking is not good against my frigate sized ship, but they were using missiles. Again, I had no issue against those attacks; due to having a 90%+ resist on both shield and armor. By this time, my armor was full and my shields were actually regening up. Hm, nifty.
So I completed this mission, taking on the next one. Similar results in this one, minus the trouble of repping. The only issue I have so far is that the enemy is so spread out, its such time consuming process to fly to each wreck and loot it and salvage. The first mission, I did both salvage and loot, flying back as I filled up when everything was dead. The second mission, I decided to just loot as I killed them and not bother with salvaging. I found this worked better, as I didnt have to sacrifice my nos to fit a salvager, helping with cap stability throughout the mission, as compared to having issues in the first one. However, I probally gave up about 4 million or more in lost salvage. I knew I wasnt going to waste time to get it, so I offered to fleet up and give the site to someone else to salvage. No one wanted it, so meh, I just left.
I had bought a container for all my sellable loot when I started this missioning thing. The thought process for this is that I might make more in the long term if I save it all up and sell it at once. With the level 2 missions I had been doing, I didnt really bother with this as the modules were so cheap, I didnt feel it worthwhile. With the level 4 though, with the amount of drone metals dropping that sell for 20k+ each, I felt it worthwhile. After organizing all the items, I tossed them into the Bestower and made my long trip to Amarr...A whole 3 jumps over! Yeah, I like being so close to the trade hub of Amarr.
Ive made several trips back and forth, buying more scorch and INMF crystals as I could afford and needed. I havent yet been able to buy enough to not come back for a long time, but Ive bought enough each day to last me the entire days missions (which is really about 4 or 5 hours). After selling all the loot I scooped from my two level 4s, I made 16 million isk. On top of the 20 or so Ive made over the last few days.
Now you may be like, wtf, I have his api, he never reached 20 mill! Well, technically no. I wasted some funds on an omen for a mission I didnt actually need to kill everything in (gotta read the fine print) and Ive had to buy crystals for my awesome lasers. Scorch btw, are exspensive! Roughly 4 million per trip Ive spent on them, plus the cost of the INMFs. To be fair though, I slack sometimes on switching ammo to the MF size, the ships sometimes fly back out of the 4k optimal for the smaller crystals, Im just lazy in switching them and use alot more scorch than multi's.
Anyhow, thats all about missioning that Ive been doing. Now, I have a small fund of 19misk. Im not going to start back into pvp'ing just yet. I am training up my medium lasers to 5 atm, to get into t2 medium guns for these missions. I am going to jump back into a harbinger when I have the funds to buy one for these level missions. They arent much more difficult than the level 2's Ive been doing in my frigate, but when I orbit an enemy at 1km, set up hardeners and lasers then minimize EVE to read the forums or such, Im not doing enough dps. It literally takes 5 mins or so to kill the one big + sized ship in my Retribution. My shields are full, and Im taking minimal damage, resulting in a boring fight for me.
As Im bored now in my Retribution, Ill be flying my Omen with t2 guns within the next 2 days until I have the funds to buy a Harbinger, as I enjoy that ship much more. Eventually, Id like to get back into an active corp fleet flying an Ashimmu. I still feel that ship is amazing, but Im not ready to fly one solo yet. I also enjoy the tears that flow when you ECM someone, so I am thinking about eventually getting into that type of ship. For that though, Im not sure what a good option would be, so Ill have to look around for that info.
And to end on a nice note, I have a new portrait that I should probally add to my blog stuff =)
So missioning the last few days has been pretty fun. Ive come close a few times to losing my Retribution, so I very quickly got it insured; just in case. Ive learned for the most part which ships will spawn more ships in the missions Im doing. I figured that part out just in time to ding 5.0 standings with the Ministry of Internal Order today. Well...I might need that knowledge for level 4 missions I spose. So I grabbed my first level 4 mission, it was only rogue drones, so nothing too difficult right?
Well, I jump in, and there is a massive amount of drones (to me at least, in my little Retri) As I start picking off the ones in my small 12km max range, I start taking heavy damage. Woops, forgot to turn on my repper. Well, too late now, I hit structure! I try to warp out, only to get an error message saying external factors are preventing me from warping out. Quick look at my overview list, and I find that Im being jammed. "Well, shit", I exclaimed. Luckily for me, my repper being on for a cycle or two, I now am in an acceptable level of armor. I adjust my targets, and take out the 2 or 3 ships warp jamming me; and warp to station to repair my hull real quick.
During the fight, I notice the big ships were not hurting me as much, so I could probally ignore them when I jumped back. Doing so, I targeted and one or 2 shotted the smallest ships, taking 4 or 5 hits to the next size up. All thats left are the big + ones. No problem, their tracking is not good against my frigate sized ship, but they were using missiles. Again, I had no issue against those attacks; due to having a 90%+ resist on both shield and armor. By this time, my armor was full and my shields were actually regening up. Hm, nifty.
So I completed this mission, taking on the next one. Similar results in this one, minus the trouble of repping. The only issue I have so far is that the enemy is so spread out, its such time consuming process to fly to each wreck and loot it and salvage. The first mission, I did both salvage and loot, flying back as I filled up when everything was dead. The second mission, I decided to just loot as I killed them and not bother with salvaging. I found this worked better, as I didnt have to sacrifice my nos to fit a salvager, helping with cap stability throughout the mission, as compared to having issues in the first one. However, I probally gave up about 4 million or more in lost salvage. I knew I wasnt going to waste time to get it, so I offered to fleet up and give the site to someone else to salvage. No one wanted it, so meh, I just left.
I had bought a container for all my sellable loot when I started this missioning thing. The thought process for this is that I might make more in the long term if I save it all up and sell it at once. With the level 2 missions I had been doing, I didnt really bother with this as the modules were so cheap, I didnt feel it worthwhile. With the level 4 though, with the amount of drone metals dropping that sell for 20k+ each, I felt it worthwhile. After organizing all the items, I tossed them into the Bestower and made my long trip to Amarr...A whole 3 jumps over! Yeah, I like being so close to the trade hub of Amarr.
Ive made several trips back and forth, buying more scorch and INMF crystals as I could afford and needed. I havent yet been able to buy enough to not come back for a long time, but Ive bought enough each day to last me the entire days missions (which is really about 4 or 5 hours). After selling all the loot I scooped from my two level 4s, I made 16 million isk. On top of the 20 or so Ive made over the last few days.
Now you may be like, wtf, I have his api, he never reached 20 mill! Well, technically no. I wasted some funds on an omen for a mission I didnt actually need to kill everything in (gotta read the fine print) and Ive had to buy crystals for my awesome lasers. Scorch btw, are exspensive! Roughly 4 million per trip Ive spent on them, plus the cost of the INMFs. To be fair though, I slack sometimes on switching ammo to the MF size, the ships sometimes fly back out of the 4k optimal for the smaller crystals, Im just lazy in switching them and use alot more scorch than multi's.
Anyhow, thats all about missioning that Ive been doing. Now, I have a small fund of 19misk. Im not going to start back into pvp'ing just yet. I am training up my medium lasers to 5 atm, to get into t2 medium guns for these missions. I am going to jump back into a harbinger when I have the funds to buy one for these level missions. They arent much more difficult than the level 2's Ive been doing in my frigate, but when I orbit an enemy at 1km, set up hardeners and lasers then minimize EVE to read the forums or such, Im not doing enough dps. It literally takes 5 mins or so to kill the one big + sized ship in my Retribution. My shields are full, and Im taking minimal damage, resulting in a boring fight for me.
As Im bored now in my Retribution, Ill be flying my Omen with t2 guns within the next 2 days until I have the funds to buy a Harbinger, as I enjoy that ship much more. Eventually, Id like to get back into an active corp fleet flying an Ashimmu. I still feel that ship is amazing, but Im not ready to fly one solo yet. I also enjoy the tears that flow when you ECM someone, so I am thinking about eventually getting into that type of ship. For that though, Im not sure what a good option would be, so Ill have to look around for that info.
And to end on a nice note, I have a new portrait that I should probally add to my blog stuff =)
Tuesday, July 5, 2011
Missioning: Actually fun??
So before I went pvp, I was a small time missioner. I hate grinding factions, I hate doing missions. Well, after my massive losses (especially when I was moving all my stuff, more on that later) I was forced into resuming my awesome level 1 missions.
When did I lose a nice chunk of my stuff? Well, that would be one very bad day for me, both in RL and in game. It was about 2 or 3pm EST, so w/e that is in EVE time. Before prime time basically. Being that it didnt seem busy, I did not bother checking my maps for ship/pod losses along my route. Big mistake, because had I done that, I would have seen the gate camp waiting for me. In my bestower, with a few ships, equipment and all of my blueprints. Yay for another 100 million or so isk loss! Yeah, not happy about that, but it was my mistake for not gathering intel and scouting it out. So what, it still pissed me off and I called names and let the tears flow for a minute while warping my pod to the next gate and continueing my journey to my new home.
So, to find a new home, I needed to find what I wanted. I wanted a level 4 agent, but am only able to use level 1; which means I need a system that has both level 1 and level 4. I dont want low sec or null sec missions (Even though Blood Raiders are the cool kids pirate), so I needed a deep high sec, close-to-dead-end system. I also dont want distribution because I hate making a lot of jumps and usually fall asleep in the process of warping. Also, not going to do mining missions, so I need a security faction. For Amarr space, I chose Ministry of Internal Order, just sounds cool to me. I also do not want to mess up my Caldari faction and minimize the amount of Minimatar factions I destroy. Dont care about Gallente, those worthless bastards. Anyhow, with my very demanding demands in a system, I found one out in Ahkragan. Level 1 missioning to get 5.0 status with the Ministry and I will be able to get missions from the level 4 guy.
Awesome, I thought. Now, being level 1 missions, and being that Ill be doing them for awhile, I dont want to just plow through them mindlessly. If I wanted shit handed to me, I wouldnt be playing EVE, even though my skills allow that option if I wanted. So I am doing these in my awesome Punisher. For about 10 missions in a row, looking in my journal at the mission details, I would see red text stating that a cruiser would be more of an acceptable ship for it. Well, I wanted a challenge, so I ignored it. Yeah...About that....
My Punisher did amazing. My shields got molested like always, and I wasnt able to tank the amount of incoming damage from all these ships, but as they dropped, my armor went up slowly. Only issue I was having is that my cap wasnt stable, forcing me to pulse my repper. Similar issues as in pvp I thought. And in that, I figured out why missions are there: Training for pvp. All the targets to kill, while still trying to stay alive. This now became fun for me.
When before I did missions, I came in with my Harbinger. Killing was easy, mindless. Boring. With my frigate, it was actually fun because I did not want to leave the fight nor did I want to lose my ship. I only did a few missions, but my standings with the Ministry of Internal Order is now 2.11 with Connections 3. Good deal, only 2.9 to go.
Well, I came to a mission that I just could not do due to the amount of ships and their size (cruisers) I was facing. I dont want to go to cruiser or battlecruiser class ships though, so I went with Assault Ships. At the reccomendation of others, I went with the Retribution. With a 515 setup for slots, I dont think Id use this ship for pvp, but in missioning, its pretty good. I fit an AB to the mid, a nos in the 5th slot, 4 guns, and a thermic armor hardner to plug that hole. These ships were using a mix of scorch lasers and missiles, which really bother me, because I can get explosive resist to 92%ish or boost my EM to 80% or boost thermic from 50ish% to 75%. I decided, obviously to plug the thermic hole. Worked out well imo, with more rounded resists.
So now with my ship and a plan in action, I am missioning now to raise my standings with this faction, hopefully earn a few isk and LP in the process and get back to pvp once I do this.
Also, as an aside, do you think salvaging level 1 missions are worthwhile or to not bother?? Im using a Retribution, so my cargo hold is only about 135 m3, meaning I cant hold a ton of the bigger stuff. Due to the CQ, I am unable to run more than one client when docked; the game just says screw you and crashes, so I wont be using a salvager alt.
When did I lose a nice chunk of my stuff? Well, that would be one very bad day for me, both in RL and in game. It was about 2 or 3pm EST, so w/e that is in EVE time. Before prime time basically. Being that it didnt seem busy, I did not bother checking my maps for ship/pod losses along my route. Big mistake, because had I done that, I would have seen the gate camp waiting for me. In my bestower, with a few ships, equipment and all of my blueprints. Yay for another 100 million or so isk loss! Yeah, not happy about that, but it was my mistake for not gathering intel and scouting it out. So what, it still pissed me off and I called names and let the tears flow for a minute while warping my pod to the next gate and continueing my journey to my new home.
So, to find a new home, I needed to find what I wanted. I wanted a level 4 agent, but am only able to use level 1; which means I need a system that has both level 1 and level 4. I dont want low sec or null sec missions (Even though Blood Raiders are the cool kids pirate), so I needed a deep high sec, close-to-dead-end system. I also dont want distribution because I hate making a lot of jumps and usually fall asleep in the process of warping. Also, not going to do mining missions, so I need a security faction. For Amarr space, I chose Ministry of Internal Order, just sounds cool to me. I also do not want to mess up my Caldari faction and minimize the amount of Minimatar factions I destroy. Dont care about Gallente, those worthless bastards. Anyhow, with my very demanding demands in a system, I found one out in Ahkragan. Level 1 missioning to get 5.0 status with the Ministry and I will be able to get missions from the level 4 guy.
Awesome, I thought. Now, being level 1 missions, and being that Ill be doing them for awhile, I dont want to just plow through them mindlessly. If I wanted shit handed to me, I wouldnt be playing EVE, even though my skills allow that option if I wanted. So I am doing these in my awesome Punisher. For about 10 missions in a row, looking in my journal at the mission details, I would see red text stating that a cruiser would be more of an acceptable ship for it. Well, I wanted a challenge, so I ignored it. Yeah...About that....
My Punisher did amazing. My shields got molested like always, and I wasnt able to tank the amount of incoming damage from all these ships, but as they dropped, my armor went up slowly. Only issue I was having is that my cap wasnt stable, forcing me to pulse my repper. Similar issues as in pvp I thought. And in that, I figured out why missions are there: Training for pvp. All the targets to kill, while still trying to stay alive. This now became fun for me.
When before I did missions, I came in with my Harbinger. Killing was easy, mindless. Boring. With my frigate, it was actually fun because I did not want to leave the fight nor did I want to lose my ship. I only did a few missions, but my standings with the Ministry of Internal Order is now 2.11 with Connections 3. Good deal, only 2.9 to go.
Well, I came to a mission that I just could not do due to the amount of ships and their size (cruisers) I was facing. I dont want to go to cruiser or battlecruiser class ships though, so I went with Assault Ships. At the reccomendation of others, I went with the Retribution. With a 515 setup for slots, I dont think Id use this ship for pvp, but in missioning, its pretty good. I fit an AB to the mid, a nos in the 5th slot, 4 guns, and a thermic armor hardner to plug that hole. These ships were using a mix of scorch lasers and missiles, which really bother me, because I can get explosive resist to 92%ish or boost my EM to 80% or boost thermic from 50ish% to 75%. I decided, obviously to plug the thermic hole. Worked out well imo, with more rounded resists.
So now with my ship and a plan in action, I am missioning now to raise my standings with this faction, hopefully earn a few isk and LP in the process and get back to pvp once I do this.
Also, as an aside, do you think salvaging level 1 missions are worthwhile or to not bother?? Im using a Retribution, so my cargo hold is only about 135 m3, meaning I cant hold a ton of the bigger stuff. Due to the CQ, I am unable to run more than one client when docked; the game just says screw you and crashes, so I wont be using a salvager alt.
Wednesday, June 29, 2011
Doing Something Wrong??
Its been a few days since I posted and its mostly due to me reflecting on why Ive lost all the punishers and vengeances that I have. Now, I know I am lacking some skills. They arent all 5s, but most that I need are 4. The only thing I can think of why I am losing is that the people Im fighting are all so much older characters than me or if they are younger, just entirely focused on their pvp skills.
At risk of providing too much info about myself, I am providing my API for analisys and advice on wtf my issue has been, if it isnt my fighting higher focused sp pilots; because I seriously do not know why I am losing. I keep tranversals/speed within tracking range, I am within optimals usually, and nothing is wrong with my fit that I know of (outside using ECM lately instead of an AB)
User ID: 6944840
API Key: 1885E4DA16144D9198E2C1D4F7BCF5933C22F95C7C13426AB201ACBF443E0E8A
Three days until Motion Prediction 5 is complete, then I think Ill go assault ships 5 to slightly increase resists, or Hull Upgrades 5 to fit an EANM2 finally.
At risk of providing too much info about myself, I am providing my API for analisys and advice on wtf my issue has been, if it isnt my fighting higher focused sp pilots; because I seriously do not know why I am losing. I keep tranversals/speed within tracking range, I am within optimals usually, and nothing is wrong with my fit that I know of (outside using ECM lately instead of an AB)
User ID: 6944840
API Key: 1885E4DA16144D9198E2C1D4F7BCF5933C22F95C7C13426AB201ACBF443E0E8A
Three days until Motion Prediction 5 is complete, then I think Ill go assault ships 5 to slightly increase resists, or Hull Upgrades 5 to fit an EANM2 finally.
Wednesday, June 22, 2011
Flying Bricks and Other Things
Yay, Ive finally acquired enough funds to get two Vengeances with a nifty fit. I also have enough left over to fit a few punishers if I need to fall back on those. I chose to finally leave H.UNG. Several reasons why can be attributed to this choice. Things like my gameplay style basically going pure pvp now. I dont want to mine unless I really need to. Making my own riggings, ships and modules is pretty handy, so mining wont be eliminated from my gameplay entirely, just hopefully reduced.
Also, with the fall of the NC, WIDOT alliance is becoming a corp part of the GSF. Nothing against Goonswarm on my end. H.UNG's home is now somewhere out in Fade; with me in Molden Heath, I dont want to move out to nullsec again just yet. And finally, I never visited the H.UNG forums, rarely read the corp emails (due to it being mostly conversations that could have been private) and I just was not part of H.UNG. Fleet ops were often for mining and some pvp once in awhile, but I was almost never available for them, so thats an issue on my part, not theirs. Overall though, I really enjoyed being around the people of Wildly Inappropriate and Hysterically Unforgiving. Almost all of them answered questions when I asked and when completely lost, nudged in the right direction to find the info for myself. Great group of people that I learned a bit from.
Now, on the to the exciting stuff! I fought a Dramiel. I get really bored of looking for people to fight, scanning them down and such after 3 or 4 hours of roaming unsuccessfully. So I tend to ask in local if anyone wants to fight. So far, its worked out better than roaming. However, one thing that bothers me with doing this is that the opponent knows what ship Im flying and basically that Im armor tanked. They know how to prepare for how to beat me. With surprising an opponent, they dont and cant counter on the fly. So I am going to attempt in the future to be more persistant in my roaming and figure out some ways to lure people to me that I want to fight.
So with my Dramiel fight, I had shouted in local. Got an offer for a 1v1 and accepted. We fleeted up and met at a safe. After looking at this opponents history, I knew he would have a great advantage over me with skill points, being an early 2007 character. Also, being a Dramiel, I already had the attitude that Id lose against a ship like that. Fitting my best stuff in hopes of pulling something out of a hat, we began our duel.
When I warped in, I warped to zero to attempt to set range throughout the fight. Scramming and webbing immediately, I turned on my guns and nos. The Dramiel quickly chewed through my shields as expected. He hit my armor, I started my repper. My Navy crystals werent doing much to him, so I set my range to about 2k instead of the 1300. I hoped a wider arc would help. It did, but not enough to help me. So I aligned, preparing to lose my first Vengeance. Then, I popped my secret weapon that no opponent thus far has expected on my fit: ECM.
It scrambled the Dramiel's targeting on the first cycle, turning off his guns AND warp scram on me. It took me a second to notice, as my armor came back from structure, but once I did, I was quickly hitting the warp to shortcut key. Yeah, about this new UI..... If the overview isnt the focus, then shortcut keys like warp to and align to DO NOT WORK. Fun little bug, yes? Well, in the heat of combat, it wasnt. Luckily, I had clicked a stargate and with it as my select action window focus, hit the button to warp out. Also luckily, the Dramiel pilot was like "wtf, how did you get away?" in fleet chat.
Apparently, ECM is an unconvential setup and even an experienced pilot can get thrown off track. I was in structure, and Im sure he thought he was lagging when his guns stopped shooting and his target was cleared. So, ECM is a great tool, at the loss of an AB, I didnt mind.
My rifter fight was against a similar aged opponent, but he had just got back from a small gang killing a drake, so I offered to only fight to structure as he was fit for webbing and logistical stuff I spose. Anyhow, I only went ahead to fight this guy because I wanted to see if I could tank a rifters dps, and I was definately able to tank this Rifters, even though he wasnt setup for it. I popped him to structure and turned off my lasers. With lasers off, nos, web, scram, dc, and repper going, I was somewhat cap stable around 40-50%. I dont have the missile skills to take advantage of the weapon bonus of a Vengeance, but the cap stability made me feel good about my fit and will only improve as I increase my support skills.
So I quickly learned today that support skills are a massive help. The Dramiel pilot said afterwards he had maxed all gunnery skills, explaining how he deftly defeated my armor. In this fight though, I was able to control and set the range, very good for the gatling lasers, as I did not go over my optimal and into falloff range. My rifter fight was more of a confidence boosting fight after getting handidly defeated by the Dramiel, with nothing to learn here except that I need to invest some time towards increasing cap stability skills.
Great past couple days in my opinion.
Monday, June 20, 2011
Outage
Ive had some issues with my country connection to the web explaining why I missed a post on Friday.
When able, Ive just been missioning and mining to get my standings up a bit more and to rebuild funds lost. Not much going on atm except carebearing it up. During my time doing this, Ive thought about getting 4 more accounts trained up to hulk pilots. Six hulks and an orca pilot will bring in some nice funds to fund my pvp and big losses that inevitably occur. From new toon, training some essential support and drone skills, will take about 90 days. With this in mind, I will most likely activate both my hulk pilots, dust off my high sec Orca, and mine with my three accounts until each of the other four are able to fly a retriever with strip miners.
With six hulks eventually, I should be able to fill an orca every 24 minutes. Not as quick as Id like, but I also dont feel like paying a lot of money to double the amount of hulks. I should be good to go with my 7 accounts to fund a plex for each one each month as well as fund my pvp. Once each alt has a hulk, I can train their support skills more, eventually selling them on the character bazaar, but Im not sure on that idea.
So yeah, nothing much going on right now.
When able, Ive just been missioning and mining to get my standings up a bit more and to rebuild funds lost. Not much going on atm except carebearing it up. During my time doing this, Ive thought about getting 4 more accounts trained up to hulk pilots. Six hulks and an orca pilot will bring in some nice funds to fund my pvp and big losses that inevitably occur. From new toon, training some essential support and drone skills, will take about 90 days. With this in mind, I will most likely activate both my hulk pilots, dust off my high sec Orca, and mine with my three accounts until each of the other four are able to fly a retriever with strip miners.
With six hulks eventually, I should be able to fill an orca every 24 minutes. Not as quick as Id like, but I also dont feel like paying a lot of money to double the amount of hulks. I should be good to go with my 7 accounts to fund a plex for each one each month as well as fund my pvp. Once each alt has a hulk, I can train their support skills more, eventually selling them on the character bazaar, but Im not sure on that idea.
So yeah, nothing much going on right now.
Wednesday, June 15, 2011
Massive Losses
Due to the outages yesterday, I didnt get much accomplished. I started out in nullsec, flying my last ship, a Slicer, into high security space. Well, that ship didnt last too long as I lost it to a group of 3 or people in interdictors and such. I had jumped and tried to wait out my session timer, hoping they'd move on and hadnt noticed me. Didnt work out as planned.
Slicer Loss
This goes to show that even old friends can quickly become enemies, showing no indifference to old alliances.
I escaped with my pod and docked up, getting a rookie ship to finish my journey out of 0.0 space. I spent a day or so in Jita stocking up on new implants and adding new ones. Ive only got a day left in training, so I bought three Vengeances and an A-type small repper. I figure I would have tried to fight that rifter with a higher quality one and might be able to get him down. As chance would have it, I made it all the way from Jita to Gelfiven, where I unloaded my new bpo's, implants and random accessories. I decided to bring my 3 ships and repper to Oddelulf where I have setup my staging point.
I chose this spot on the low sec side of the gate to avoid having to go back to high sec to reship when I lose one and avoid any gate camps there might be. Well this is one time where I should have been more cautious, because as I jumped to the Oddelulf gate, I saw a yellow hurricane. Stupid bastards, I should not have jumped through the gate as I lagged instantly with my session timer and by the time I caught up, my ship had blown up. I made it out with my pod in tact, barely, and proceeded to cry like a baby.
Hauler Loss
This was an exspensive loss for me, nearly 100 million in assests. Time to mine, because this was a huge loss. Damn gate campers.
Slicer Loss
This goes to show that even old friends can quickly become enemies, showing no indifference to old alliances.
I escaped with my pod and docked up, getting a rookie ship to finish my journey out of 0.0 space. I spent a day or so in Jita stocking up on new implants and adding new ones. Ive only got a day left in training, so I bought three Vengeances and an A-type small repper. I figure I would have tried to fight that rifter with a higher quality one and might be able to get him down. As chance would have it, I made it all the way from Jita to Gelfiven, where I unloaded my new bpo's, implants and random accessories. I decided to bring my 3 ships and repper to Oddelulf where I have setup my staging point.
I chose this spot on the low sec side of the gate to avoid having to go back to high sec to reship when I lose one and avoid any gate camps there might be. Well this is one time where I should have been more cautious, because as I jumped to the Oddelulf gate, I saw a yellow hurricane. Stupid bastards, I should not have jumped through the gate as I lagged instantly with my session timer and by the time I caught up, my ship had blown up. I made it out with my pod in tact, barely, and proceeded to cry like a baby.
Hauler Loss
This was an exspensive loss for me, nearly 100 million in assests. Time to mine, because this was a huge loss. Damn gate campers.
Monday, June 13, 2011
Reorganization
After the eventfull weekend I had, Ive decided to only post on Mondays, Wednesdays and Fridays. My single posts get rather large in story and I need to learn to trim it down some so its not so much a wall of text. I feel limiting the days I post combined with how much activity Ive had recently (if I can keep it up) will provide plenty of posts and help me in learning to cut the fat out.
For a quick addition, I was asked to help out in Branch to destroy an SBU the Russians had placed. We destroyed two of them in EQi, and there were other fleets taking down some as well I heard. After I ran out of ammo (because I didnt have any extras, I never use up a set of crystals) I got sent to scout while the rest of the fleet took down the SBU. Not like my Slicer was helping much anyways, compared to the carriers and Abaddons. Either way, it was a fun quick experience and I felt like I helped, no matter how little.
For a quick addition, I was asked to help out in Branch to destroy an SBU the Russians had placed. We destroyed two of them in EQi, and there were other fleets taking down some as well I heard. After I ran out of ammo (because I didnt have any extras, I never use up a set of crystals) I got sent to scout while the rest of the fleet took down the SBU. Not like my Slicer was helping much anyways, compared to the carriers and Abaddons. Either way, it was a fun quick experience and I felt like I helped, no matter how little.
Sunday, June 12, 2011
Close, but no Cigar!
So I forgot to grab my armor reppers again, and I just didnt feel like jumping all over the place. I saw Aeth in local, and I wanted to fight him again. Yet you cant continue going to each fight with the same fit every time and expect to win. You gotta toss in that curve ball once in awhile. So thats what I did, by fitting a Ladar Jammer. I left the reppers out, dropped my web and added the jammer + an extra plate. This worked out well for me, as when Aeth warped in on me, I was already moving at full speed, ready to get orbiting.
Starting out with scorch, our range was extended for a few seconds making them worthwhile. Quickly enough though, he got closer. For the first time, I was paying more attention to my speed and his transversal in my overview, noticing he was close to my cap at .34. So I slowed myself down and tighted the orbit, hoping his tracking wouldnt be as good. Well, with missiles and autocannons, thats nigh impossible.
As the fight chugged on, my jammer was making a very signifcant difference in the fight. It would jam every other cycle, with it getting lucky and jamming two cycles in a row one time. I beat down his shields quickly, and as I started into his armor, he was getting into mine also. Slow and steady wins the battle, unless your opponent is a Rifter and he flies out of point range. Even overheating my guns and the scram didnt make enough of a difference as I saw our range number expanding. And poof, he was gone.
Now I didnt get the kill this time, but I also did not lose my ship. Go me! Baby steps and small improvements right? Well, I need a web or an AB to keep up so that this doesnt happen again. Which means I need that 3rd mid slot. Vengence is lookin pretty damn good at this point in time, once I have the skills to fly it that is. GF'ing Aeth, he claimed to be training for a wolf or jaguar in the next week-ish. Works out well, as I should be able to fly a Vengence by then also, so we agreed we should fight then again to see how my ecm fit will work out.
Afterwards, another Hatchery player had wanted to fight me. This guy wanted to use his Thrasher, a T1 destroyer. Well, ok, I need some above class fights even though the idea of losing a ship wasnt sitting too well with me. I didnt change fits, just docked and repaired, warping out to meet him. I broke through his shields, but I was already low in armor by that time. Scroch crystals came in handy with their range, but the dessie was able to set range at about 10km, slightly outside my optimal, affecting damage. I should have stayed out at the 10km instead of trying to get closer, because as I got lower in ehp, I got close enough to get in scram range. Which of course, caused me not to be able to get back out of range before my ship blew up and I got out with my pod in tact.
Take Away Things
So I just had two very good fights, imo. I learned that if you dont have a repper handy, an ecm is almost as good. I was cap stable throughout the rifter fight and I even broke his armor tanking. He only got away due to my punisher being a brick in space and his higher speed. As he warped out, I think he was at half structure. Lucky, cuz one more volley woulda got him.
As for the Thrasher fight, well, not much to say that I learned other than stay out of scram range. I had broke his shield tanking with my scorch at 10km-ish. I think if I would have had my repper, I may have gotten him at least into structure. Also, he had been in fleet as Aeth and I were talking about my ecm fit, so he had planned accordingly with an ECCM, causing my jammer to be useless. That in itself is something to take away; pre-emptive knowledge of the fight is extremely useful and can definately be used to your advantage.
http://wialliance.killmail.org/?a=kill_detail&kll_id=9914751
2011.06.12 04:47:00
Victim: AxaziaCorp: Hysterically Unforgiving
Alliance: Wildly Inappropriate.
Faction: Unknown
Destroyed: Punisher
System: Oddelulf
Security: 0.4
Damage Taken: 4019
Involved parties:
Name: Michael Harari (laid the final blow)
Security: -9.9
Corp: The Hatchery
Alliance: NONE
Faction: NONE
Ship: Thrasher
Weapon: 200mm AutoCannon II
Damage Done: 2443
Name: Aeth GemulusSecurity: -10.0
Corp: The Hatchery
Alliance: NONE
Faction: NONE
Ship: Rifter
Weapon: Rifter
Damage Done: 1576
Destroyed items:
Damage Control II
Small Energy Collision Accelerator I
Enfeebling Phase Inversion ECM I
Adaptive Nano Plating II
Imperial Navy Multifrequency S, Qty: 2 (Cargo)
Small Trimark Armor Pump I
Small Energy Metastasis Adjuster I
Fleeting Progressive Warp Scrambler I
Dropped items:
Gatling Pulse Laser II, Qty: 3
Small Diminishing Power System Drain I
200mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Imperial Navy Multifrequency S (Cargo)
Scorch S, Qty: 3
Starting out with scorch, our range was extended for a few seconds making them worthwhile. Quickly enough though, he got closer. For the first time, I was paying more attention to my speed and his transversal in my overview, noticing he was close to my cap at .34. So I slowed myself down and tighted the orbit, hoping his tracking wouldnt be as good. Well, with missiles and autocannons, thats nigh impossible.
As the fight chugged on, my jammer was making a very signifcant difference in the fight. It would jam every other cycle, with it getting lucky and jamming two cycles in a row one time. I beat down his shields quickly, and as I started into his armor, he was getting into mine also. Slow and steady wins the battle, unless your opponent is a Rifter and he flies out of point range. Even overheating my guns and the scram didnt make enough of a difference as I saw our range number expanding. And poof, he was gone.
Now I didnt get the kill this time, but I also did not lose my ship. Go me! Baby steps and small improvements right? Well, I need a web or an AB to keep up so that this doesnt happen again. Which means I need that 3rd mid slot. Vengence is lookin pretty damn good at this point in time, once I have the skills to fly it that is. GF'ing Aeth, he claimed to be training for a wolf or jaguar in the next week-ish. Works out well, as I should be able to fly a Vengence by then also, so we agreed we should fight then again to see how my ecm fit will work out.
Afterwards, another Hatchery player had wanted to fight me. This guy wanted to use his Thrasher, a T1 destroyer. Well, ok, I need some above class fights even though the idea of losing a ship wasnt sitting too well with me. I didnt change fits, just docked and repaired, warping out to meet him. I broke through his shields, but I was already low in armor by that time. Scroch crystals came in handy with their range, but the dessie was able to set range at about 10km, slightly outside my optimal, affecting damage. I should have stayed out at the 10km instead of trying to get closer, because as I got lower in ehp, I got close enough to get in scram range. Which of course, caused me not to be able to get back out of range before my ship blew up and I got out with my pod in tact.
Take Away Things
So I just had two very good fights, imo. I learned that if you dont have a repper handy, an ecm is almost as good. I was cap stable throughout the rifter fight and I even broke his armor tanking. He only got away due to my punisher being a brick in space and his higher speed. As he warped out, I think he was at half structure. Lucky, cuz one more volley woulda got him.
As for the Thrasher fight, well, not much to say that I learned other than stay out of scram range. I had broke his shield tanking with my scorch at 10km-ish. I think if I would have had my repper, I may have gotten him at least into structure. Also, he had been in fleet as Aeth and I were talking about my ecm fit, so he had planned accordingly with an ECCM, causing my jammer to be useless. That in itself is something to take away; pre-emptive knowledge of the fight is extremely useful and can definately be used to your advantage.
http://wialliance.killmail.org/?a=kill_detail&kll_id=9914751
2011.06.12 04:47:00
Victim: AxaziaCorp: Hysterically Unforgiving
Alliance: Wildly Inappropriate.
Faction: Unknown
Destroyed: Punisher
System: Oddelulf
Security: 0.4
Damage Taken: 4019
Involved parties:
Name: Michael Harari (laid the final blow)
Security: -9.9
Corp: The Hatchery
Alliance: NONE
Faction: NONE
Ship: Thrasher
Weapon: 200mm AutoCannon II
Damage Done: 2443
Name: Aeth GemulusSecurity: -10.0
Corp: The Hatchery
Alliance: NONE
Faction: NONE
Ship: Rifter
Weapon: Rifter
Damage Done: 1576
Destroyed items:
Damage Control II
Small Energy Collision Accelerator I
Enfeebling Phase Inversion ECM I
Adaptive Nano Plating II
Imperial Navy Multifrequency S, Qty: 2 (Cargo)
Small Trimark Armor Pump I
Small Energy Metastasis Adjuster I
Fleeting Progressive Warp Scrambler I
Dropped items:
Gatling Pulse Laser II, Qty: 3
Small Diminishing Power System Drain I
200mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Imperial Navy Multifrequency S (Cargo)
Scorch S, Qty: 3
Subscribe to:
Posts (Atom)